That time I reincarnated into a Pixel Art making thread

Mimezinga

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Okay, lately I tried some DIY pixel art and since it was a lot of work but also very, very zen, I would like to share my experience.
So, what is this about? I was struggling with the 250x350 pixel format of the cover, since I usually draw in crayons and when you scale down a crayon drawing it becomes unreadable.
Down below you can see the old hand drawn cover compared to the Pixel art. It is the same subject but the difference is night and day.

Dora COVER Charlie SH.jpg
immagine riferimento per chat.png


The crayon cover was the model, but to make a pixel version I had to start over. Proportions, colors, everything had to be done from a blank slate.

Pz_III_cover_evoluzione.png


The very first draft was simply some lines drawn with the mouse in MS Paint, bucket for colors just to get an idea of how the color masses would work on the cover, and then a first session of line cleaning. Being very new to this type of art I decided to use hard lines since they help visualizing the picture while you work, and gave the art a nice Monkey Island 1 vibe.

It was at this point that I realized a problem: the heads were still too small for the smaller versions of the cover - The ones in the preview and the one in the search engine. So I decided to grab the whole group and upscale it by about 20%

cover_fase1_composizione.png


The expressions weren't what I wanted, so I had to redraw them. Also, the upscale tool messed with line thickness and position, so I had to clean the whole picture again. When I was satisfied with the general mood of the picture, I moved on to details and the rest of the lines.

cover_fase2_definizione.png


Details were added, buttons were polished and the proper colors were partially selected. This ended the preparations and I was able to begin the real work: Pixel coloring.

It was at this time that I left the shallow friendly waters of MS Paint to move on a more powerful tool: GIMP. I was lucky enough to have already worked with GIMP in the past during my studies, but I forgot how hard it was to navigate it at first. The tool isn't really hard, but you need to get used to its specific shortcuts. Once you get a little confidence, though, it makes your life a lot easier.

I decided to use a limited number of colors to keep the old-school vibe instead of true color. To create a proper palette I asked Claude opus 4.7 to scour the net for an old-school 256-color Windows palette, but it wasn't what I really needed so in the end I went with this one. This is not the only palette I'll use for the picture, but it is the one for the girl on the right side and all the uniforms.

palette_256_visible.png


To see if the project was even possible, I decided to start with a simple dark object: the beret of the girl on the left side. It took time but not forever, and the end result was pleasant, so I figured I could pull it off and proceeded with the rest.

board_ats_v2.png

This is the progression with the proper colors. A thing that needs to be said here is that to keep the number of colors used as low as I could, I went for a technique called dithering. It consists of alternating pixels of similar colors in a regular grid to create mixed hues on a surface. It also creates a nice feeling of opacity, while a smooth color gradient gives more of a sharp, reflective vibe. A 25/75 dithering can be seen especially on the cheeks of the girl on the left: I tried to give some liveliness to her face. At first sight it works, but the technique becomes more evident the longer you look at the picture.
The use of dithering is pretty evident on both uniforms, especially where the color fields are wider.

The other notable thing in this group is the hat of the girl on the right. The glossy band was not working and I struggled to figure out how to fix it. Like every evil witch of the west would send her flying monkeys out, I sent Claude hunting for as many samples as possible. In the end I opted for a single bright line and a simple gradient down to darker tones. It is not as good as I wanted it, but it works.

board_ss_v2.png

At this point the picture was more or less done. Only the details needed to be fixed. Patches, buttons, rank pips.
Pz3_cover_WIP.png
sfondo_D_sabbia_indaco_desaturata.png


At that point the only thing left was the background. I made a few attempts, but bright colors would kill the mood of the cover and I wanted a bright to dark gradient, so I opted for a desaturated palette. The lines couldn't be applied as a whole since to honor pixel art tradition I didn't use layers, so I just had to do some math to decide where to place the different colored lines around the two girls. It wasn't very hard. The final dithering was a matter of patience. The grid was easy enough to apply, but it took a lifetime.

Well, this was my experience with pixel art. I hope it was interesting, or maybe someone would find it useful or inspiring. I'm open to criticism and if I wrote something wrong, please do tell me. In any case it was fun and relaxing, like some weird mandala, or making a mosaic. I would love to see some more pixel art around, too.

Here is the link to the story. If you like tanks please give it a try.

Pz.III; or, A Girl Panzer's Curious Tale
 
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Xcalibur_Xc

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The way people find to promote their books lol. Oh, by the way, this ain't a new tactic. Many have already used it many times before. Let's start with art talk, then slowly pull whoever is reading toward my book link. I could have respected it if it were only art, but sadly, another cheap promotion.
 

Mimezinga

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The way people find to promote their books lol. Oh, by the way, this ain't a new tactic. Many have already used it many times before. Let's start with art talk, then slowly pull whoever is reading toward my book link. I could have respected it if it were only art, but sadly, another cheap promotion.
I don't even- OK, but what did you expect, mate? It's the freakin' cover of the goddamn book, you serious? Is that even a complaint or just venting out? Can I help you somehow?
 

Mimezinga

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You drew this using mouse?
Well, yes: with a mouse is mostly how it's done in pixel art: you zoom as much as possible (on GIMP it is x16) and work on individual pixels, it is the same method that is used when drawing Super Mario frames, for instance. It was used in old videogames, nowadays true pixel artists do incredible stuff, just take a look at the game Terraria. A 250x350 is manageable, especially compared to what truly skilled people in the genre pull off.
 

Hans.Edward.Trondheim

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Well, yes: with a mouse is mostly how it's done in pixel art: you zoom as much as possible (on GIMP it is x16) and work on individual pixels, it is the same method that is used when drawing Super Mario frames, for instance. It was used in old videogames, nowadays true pixel artists do incredible stuff, just take a look at the game Terraria. A 250x350 is manageable, especially compared to what truly skilled people in the genre pull off.
Man, your level of control is something.

I can't even make a proper circle without pen tablet nowadays.
 

Mimezinga

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Man, your level of control is something.

I can't even make a proper circle without pen tablet nowadays.
Thanks, but it is honestly just all math. You simply need to decide how many pixels you go up in Y for how many pixels you move along X. The interesting part is picking colors and working on the shades and all the techniques. The REAL cool stuff is if you get good enough that you can leave lines behind and go with just colors. If you like the genre, try googling "Pixel art backgrounds" and go to the image section, you'll see some stuff. Oh, and most of that is animated!
 

Hans.Edward.Trondheim

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Thanks, but it is honestly just all maths. you have simply to decide how many pixels you go up in Y for how many pixels you move along X. The interesting part is picking colors and working on the shades and all the techniques. The REAL cool stuff is if you get good enough that you can forfait lines ,ad go with just colors. If you like the genre, try googling "Pixel art backgrounds" and go to the image section, you'll see some stuff. Oh, and most of that stuff is animated!
Well, Math is my waterloo; I often joke to my students that the acronym M.A.T.H. is actually "Mental Abuse To Hans". And I use pen and paper for my lineart then scan to color digitally.

But anyhow, continue on your style. Practice will make it excellent. 😁

Also, I saw peeps do similar pixel art on MS Excel, and damn, those were good too!
 

LoominMoon

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Thank you for talking us through the creation process. It's clear that you've put a lot of effort into this, and I think you arrived at a fun result. I liked the original hand drawn version too, but the new one is far more eye-catching through a monitor.
 

worldismyne

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The gradient effect in the bg is cool as hell. I never could get the hang on pixel art (too math minded). Same with cell shading.

As it is, I have to do lineart in ink and then scan it in, or I'll be working on the lines for hours.

Been wicked cool seeing how rapidly your art's been improving (in little things like the proportions of the face and composition)
 

Mimezinga

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The gradient effect in the bg is cool as hell. I never could get the hang on pixel art (too math minded). Same with cell shading.

As it is, I have to do lineart in ink and then scan it in, or I'll be working on the lines for hours.

Been wicked cool seeing how rapidly your art's been improving (in little things like the proportions of the face and composition)
Well, the math is just a part. There is a relaxing part, a very slow one, but relaxing which is working with the pixels. Lineart on paper and scanning is still my favourite method too, but pixel art was exotic enough to make me want to share a step by step realization thread.
 

worldismyne

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Well, the math is just a part. There is a relaxing part, a very slow one, but relaxing which is working with the pixels. Lineart on paper and scanning is still my favourite method too, but pixel art was exotic enough to make me want to share a step by step realization thread.
Math is far from relaxing for me lol.

Though I can tolerate it on smaller canvases to a certain extent.
 
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