Sergeandgreen
Well-known member
- Joined
- Apr 25, 2020
- Messages
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Hello guys,
Instead of writing my main story i wrote like 10k words of a new story i got the idea for while shopping for grocceries.
So the idea is that you have a world, like earth that got a system in ancient times. Lets say 2000 BC. The system has a stat called vitality, which besides recovery slows down aging a lot. So people become basically immortal. Now the gist is that 20.000 years have passed since the integration of the system. People basically only die if they stop leveling their classes or because of some unlucky mishaps. The world and half the galaxy is ruled by an intergalactical version of the roman empire where an emperor can rule for thousand years.
Now the main character is the daughter of the Emperor. Quite young by this worlds standards. So only 22 years old. (People get the first basic class after turning 20). But the emperor is in a difficult political situation and fears that after his wife got assassinated, his children are next. So he sends his daughter to a friend in a "backward" village to learn under him. (The village is still thousands of years ahead of our time). But the emperor doesn't want anyone to know that his daughter is there so she naturally goes undercover. Not using her title and stuff like that.
This teacher of her is old. Almost as old as the system itself. And for all this time, he kept the villager job. The villager job gives only +1 in every stat including HP, MP, and SP (meaning you get 11 stats per level). The class is also limited to mostly passive skills, with the only exception being "identify". After reaching level 100, you can if you want to advance your class. You retain all previous skills and stat points and even the most basic class gives around a hundred points. The problem is that while you can advance the other class further, you are locked onto a path. Meaning a blacksmith can become a weapon smith or mana engineer or something like that but not a hunter or bard. Also, the classes are twice as hard to level (with 10 times the stats, its still worth it). There is no level cap for any class. Villager is the starting class for everyone.
So after all those years, despite having a villager class, the teacher is quite powerful, even though there are quite a lot of people who are far stronger than him. But he enjoys his easy life in the village. Gaining levels with simple quests like helping the neighbour, doing volunteer work, etc. He has done the same routine for thousands of years, leveling and hoping that one day a class to revive people from thousands of years ago will become known and available to him. Now this Princess ruines his routine and challenges his world view every other day, while sometimes assassins try to kill her. During the stories, the two develop feelings for each other.
Do you guys think that could become a worthwhile story?
Here is an example of a status page. Quests always grant a level of progress in percentages, and there are always a few quests available. For villagers those are fairly easy. The villager class has 8 active skill slots and starts with passive skill slots. Every magnitude in levels, the class gains two additional inactive skill slots. Inactive skill slots are as the name says, inactive skills. They don't affect the person or level while inactive. But they can be switched with the active skills with just a few minutes of concentration. Passive skills usually give stat boosts during a specific activity. Writing, for example, increases the dexterity while writing. Skills can fuse under specific conditions.
Instead of writing my main story i wrote like 10k words of a new story i got the idea for while shopping for grocceries.
So the idea is that you have a world, like earth that got a system in ancient times. Lets say 2000 BC. The system has a stat called vitality, which besides recovery slows down aging a lot. So people become basically immortal. Now the gist is that 20.000 years have passed since the integration of the system. People basically only die if they stop leveling their classes or because of some unlucky mishaps. The world and half the galaxy is ruled by an intergalactical version of the roman empire where an emperor can rule for thousand years.
Now the main character is the daughter of the Emperor. Quite young by this worlds standards. So only 22 years old. (People get the first basic class after turning 20). But the emperor is in a difficult political situation and fears that after his wife got assassinated, his children are next. So he sends his daughter to a friend in a "backward" village to learn under him. (The village is still thousands of years ahead of our time). But the emperor doesn't want anyone to know that his daughter is there so she naturally goes undercover. Not using her title and stuff like that.
This teacher of her is old. Almost as old as the system itself. And for all this time, he kept the villager job. The villager job gives only +1 in every stat including HP, MP, and SP (meaning you get 11 stats per level). The class is also limited to mostly passive skills, with the only exception being "identify". After reaching level 100, you can if you want to advance your class. You retain all previous skills and stat points and even the most basic class gives around a hundred points. The problem is that while you can advance the other class further, you are locked onto a path. Meaning a blacksmith can become a weapon smith or mana engineer or something like that but not a hunter or bard. Also, the classes are twice as hard to level (with 10 times the stats, its still worth it). There is no level cap for any class. Villager is the starting class for everyone.
So after all those years, despite having a villager class, the teacher is quite powerful, even though there are quite a lot of people who are far stronger than him. But he enjoys his easy life in the village. Gaining levels with simple quests like helping the neighbour, doing volunteer work, etc. He has done the same routine for thousands of years, leveling and hoping that one day a class to revive people from thousands of years ago will become known and available to him. Now this Princess ruines his routine and challenges his world view every other day, while sometimes assassins try to kill her. During the stories, the two develop feelings for each other.
Do you guys think that could become a worthwhile story?
Here is an example of a status page. Quests always grant a level of progress in percentages, and there are always a few quests available. For villagers those are fairly easy. The villager class has 8 active skill slots and starts with passive skill slots. Every magnitude in levels, the class gains two additional inactive skill slots. Inactive skill slots are as the name says, inactive skills. They don't affect the person or level while inactive. But they can be switched with the active skills with just a few minutes of concentration. Passive skills usually give stat boosts during a specific activity. Writing, for example, increases the dexterity while writing. Skills can fuse under specific conditions.
Status | |||
Name: | Julia Marcellus | Sex: | Female |
Age: | 22 | Class: | Villager |
Species: | Human | Class Level: | 84 |
Race: | Caucasian | Exp: | 1% |
Equiped Title(s): | Fourth Princess of the Roman Empire | ||
Unequiped Title(s): | The Emperor’s Favored Daughter | ||
Health Points (HP): | 184/184 | HP Recovery: | 1,84/h |
Mana Points (MP): | 184/184 | MP Recovery: | 1,84/min |
Stamina Points (SP): | 175/184 | SP Recovery: | 3,68/min |
Stats | |||
Strength: | 184 | Endurance: | 184 |
Agility: | 184 | Intelligence: | 184 |
Dexterity: | 184 | Perception: | 184 |
Vitality: | 184 | Magic: | 184 |
Aktive Skills | |||
Sleep Resistance: | 8 | Identify: | 6 |
Reading: | 51 | Running | 25 |
Writing: | 49 | Cleaning: | 13 |
Calculating: | 40 | Cooking: | 11 |
Inaktive skills | |||
Heavy Lifting | 11 | Childcare: | 1 |
Washing | 19 | Driving: | 4 |
Heat Resistance | 2 | Gardening: | 8 |
Hiding | 4 | Drawing: | 16 |