Rate a story idea I have

nii07

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It'll be a fantasy story with a full demon MC who was just born in the demon world. Demons grow by eating souls which they can obtain by forging contracts with mortals. There will be angels in the story whose duty is to purge all demons and their contractors. It'll be a LitRPG with some action here and there.

two ways it can go.

1. World Hopping with unique original worlds where people summon demons whether on purpose or accidentally.

2. Same world different Eras and summoners
 

nii07

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Has some potential, but by itself isn't unique in any way. I could be interested, but you'll need something much more than that barebones description if you want to attract people.
How about this:


Imagine a world where demons and angels aren't just supernatural beings but entities deeply connected to souls, karma, and contracts. In this world, every soul has a karma score where good deeds generate positive karma, while evil acts create negative karma. Demons seek negative karma to grow stronger, while angels strive for purity. Souls can be traded, consumed, or forged into powerful weapons and artifacts, making them the most valuable resource in existence. Some souls even contain both light and darkness, making them unpredictable and highly sought after. Bloodlines play a crucial role in shaping a demon’s abilities—each demon is born with a mix of bloodline traits (fire, ice, shadow, etc.), and through rituals, they refine their essence, discarding weaker traits in favor of a dominant bloodline.

Demons interact with mortals and other beings through demonic contracts, powerful pacts that grant wishes, bestow supernatural power, or even transform individuals into vampire-like creatures or werewolves in exchange for their souls. These contracts are nearly unbreakable, with dire consequences for those who betray them. Some demons go even further, marking souls to create permanent servants, forcing their victims into unwavering loyalty. Advanced demons and angels also practice soulcrafting, forging weapons and armor out of their own soul essence or the souls of powerful creatures. These soul-bound weapons can be recalled at will and even develop sentience. Evolution in this world is tied to collecting souls, with demons rising in rank from grotesque embryos to mighty Abyssal Sovereigns, while angels ascend towards divine beings. This intricate system of power, soul manipulation, and karma defines the eternal struggle between demons, angels, and those caught in between.
 

RepresentingWrath

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Change demon into djinn, ifrit or something similar, change eating souls by forging contracts into granting wishes. Change angels into something else, don't know. Demon hunters? Zealots of a different faith? I don't know. It's not something unique by any means, but it is infinitely more unique than yet another LitRPG with demons and soul contracts.
 

nii07

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Change demon into djinn, ifrit or something similar, change eating souls by forging contracts into granting wishes. Change angels into something else, don't know. Demon hunters? Zealots of a different faith? I don't know. It's not something unique by any means, but it is infinitely more unique than yet another LitRPG with demons and soul contracts.
That's a pretty good story concept. I like it.
 

RepresentingWrath

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That's a pretty good story concept. I like it.
And those ifrits\djinns, whatever, grow in power not with how many wishes they granted, but how many people they fooled while granting those wishes. Or, if you really want to make it litrpg heavy, how hard it was to make the wish come true. You can turn the whole wish system into basically quests, same quests adventure guilds have in all those isekai novels, however, wishes have this added flavor of being more personal. Even if at its core it is a quest, by calling it a wish you see it in a different light.
 

nii07

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And those ifrits\djinns, whatever, grow in power not with how many wishes they granted, but how many people they fooled while granting those wishes. Or, if you really want to make it litrpg heavy, how hard it was to make the wish come true. You can turn the whole wish system into basically quests, same quests adventure guilds have in all those isekai novels, however, wishes have this added flavor of being more personal. Even if at its core it is a quest, by calling it a wish you see it in a different light.
How about something like this. A magician who was cursed to be a Djinn that can’t simply snap its fingers to grant wishes outright but must orchestrate events through multiple disguises, each deal inching someone closer to what they desire. Every time it tricks a new person and helps them get part of their wish in a somewhat twisted way, the Djinn siphons a little power from their ambition and desperation. Bit by bit, this accumulation of magical energy loosens the chains that once bound the Djinn, granting it increasing freedom and strength. Thus, every trick it pulls isn’t just about granting a mortal’s longing—it’s part of the Djinn’s grander plan to regain the might it lost and escape the shackles that curb its true potential.
 

AncestorDuck

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How about something like this. A magician who was cursed to be a Djinn that can’t simply snap its fingers to grant wishes outright but must orchestrate events through multiple disguises, each deal inching someone closer to what they desire. Every time it tricks a new person and helps them get part of their wish in a somewhat twisted way, the Djinn siphons a little power from their ambition and desperation. Bit by bit, this accumulation of magical energy loosens the chains that once bound the Djinn, granting it increasing freedom and strength. Thus, every trick it pulls isn’t just about granting a mortal’s longing—it’s part of the Djinn’s grander plan to regain the might it lost and escape the shackles that curb its true potential.
Why does it sounds like you just copied his idea into chatgpt?
 

RepresentingWrath

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How about something like this. A magician who was cursed to be a Djinn that can’t simply snap its fingers to grant wishes outright but must orchestrate events through multiple disguises, each deal inching someone closer to what they desire. Every time it tricks a new person and helps them get part of their wish in a somewhat twisted way, the Djinn siphons a little power from their ambition and desperation. Bit by bit, this accumulation of magical energy loosens the chains that once bound the Djinn, granting it increasing freedom and strength. Thus, every trick it pulls isn’t just about granting a mortal’s longing—it’s part of the Djinn’s grander plan to regain the might it lost and escape the shackles that curb its true potential.
This sounds way too much like Wishmaster if you make a Djinn singular creature. I myself partially borrowed it from there, so I do not shame or blame you. I just think you should play around with it a bit more. I think the idea is cool, but again, too much of plagiarism. Yes, I know in the movie he is already kinda free and can, in fact, snap fingers, but I still think it's too close. Also, I'm a single person. I can be full of shit and not know what I am talking about, so don't try to cater this to my taste. My replies were mostly to kickstart your creative process to make something more unique with more or less the same premise.
 

nii07

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What if it's on a scale of -3 to 17? And 6 is the best?
Then I'm half way there.
This sounds way too much like Wishmaster if you make a Djinn singular creature. I myself partially borrowed it from there, so I do not shame or blame you. I just think you should play around with it a bit more. I think the idea is cool, but again, too much of plagiarism. Yes, I know in the movie he is already kinda free and can, in fact, snap fingers, but I still think it's too close. Also, I'm a single person. I can be full of shit and not know what I am talking about, so don't try to cater this to my taste. My replies were mostly to kickstart your creative process to make something more unique with more or less the same premise.
I haven't seen it, but all this does make me want to explore this branch of story more. Yeah, I'll play around with the idea and I'll check out Wishmaster so I don't end up writing a remake or something like that. Thanks you give me a good idea and I appreciate it.
Why does it sounds like you just copied his idea into chatgpt?
Well, that's because I took his idea and went it with it trying to make it fit in a LitRPG format and that what I got.
 
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LilRora

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How about this:


Imagine a world where demons and angels aren't just supernatural beings but entities deeply connected to souls, karma, and contracts. In this world, every soul has a karma score where good deeds generate positive karma, while evil acts create negative karma. Demons seek negative karma to grow stronger, while angels strive for purity. Souls can be traded, consumed, or forged into powerful weapons and artifacts, making them the most valuable resource in existence. Some souls even contain both light and darkness, making them unpredictable and highly sought after. Bloodlines play a crucial role in shaping a demon’s abilities—each demon is born with a mix of bloodline traits (fire, ice, shadow, etc.), and through rituals, they refine their essence, discarding weaker traits in favor of a dominant bloodline.

Demons interact with mortals and other beings through demonic contracts, powerful pacts that grant wishes, bestow supernatural power, or even transform individuals into vampire-like creatures or werewolves in exchange for their souls. These contracts are nearly unbreakable, with dire consequences for those who betray them. Some demons go even further, marking souls to create permanent servants, forcing their victims into unwavering loyalty. Advanced demons and angels also practice soulcrafting, forging weapons and armor out of their own soul essence or the souls of powerful creatures. These soul-bound weapons can be recalled at will and even develop sentience. Evolution in this world is tied to collecting souls, with demons rising in rank from grotesque embryos to mighty Abyssal Sovereigns, while angels ascend towards divine beings. This intricate system of power, soul manipulation, and karma defines the eternal struggle between demons, angels, and those caught in between.
Okay, uh, I did not mean that. I guess a bit of it is on me since I wasn't specific. This here is more explanations and worldbuilding, which you did improve some, though it's still pretty generic (I recommend focusing and heavily expanding on a specific aspect of this, make one a core element instead of spreading thin over multiple ideas). However, this is not something that would truly attract me to a story.

What does attract people (at least me, I can't speak for everyone) are characters. No matter how elaborate you make the setting, I won't read if I don't like the character or the plot; similarly, even if you have the most boring setting ever, I may find interesting characters and engaging story that will make me want to read more.

The idea you described at the beginning, just as what you detailed later, both had the issue of being very general and entirely based around the world, not the immediately relevant characters and plot.
 

nii07

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Okay, uh, I did not mean that. I guess a bit of it is on me since I wasn't specific. This here is more explanations and worldbuilding, which you did improve some, though it's still pretty generic (I recommend focusing and heavily expanding on a specific aspect of this, make one a core element instead of spreading thin over multiple ideas). However, this is not something that would truly attract me to a story.

What does attract people (at least me, I can't speak for everyone) are characters. No matter how elaborate you make the setting, I won't read if I don't like the character or the plot; similarly, even if you have the most boring setting ever, I may find interesting characters and engaging story that will make me want to read more.

The idea you described at the beginning, just as what you detailed later, both had the issue of being very general and entirely based around the world, not the immediately relevant characters and plot.
This is the character I thought of

Orzan is a newborn demon born from the Womb of the First, a vast Sea of Blood where demons return to and dissolve upon death and are reborn as new beings with fragmented memories of their past selves. Unlike most demons, who emerge with a primal hunger and immediately begin fighting to devour souls, Orzan is curious rather than instinct-driven. He remembers only a single name which he takes as his own, but nothing else, leaving him with a sense of emptiness and intrigue rather than blind aggression. Instead of rushing into battle, he observes the chaos around him, studying the behavior of stronger demons, mimicking their actions, and learning their ways. He wants to understand his existence, the nature of demons, and why they fight, but survival demands that he eventually follow their path—consume souls, grow stronger, or be devoured. His curiosity is a dangerous trait in a world where hesitation is a weakness, yet it may also be his greatest strength.

I felt like a character like this would allow me to explain the world and worldbuild in a way where both the MC and the reader are learning about everything from the perspective of someone who knows nothing.
 

RepresentingPride

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And those ifrits\djinns, whatever, grow in power not with how many wishes they granted, but how many people they fooled while granting those wishes. Or, if you really want to make it litrpg heavy, how hard it was to make the wish come true. You can turn the whole wish system into basically quests, same quests adventure guilds have in all those isekai novels, however, wishes have this added flavor of being more personal. Even if at its core it is a quest, by calling it a wish you see it in a different light.
Since you use Litrpg, you can add a system or just go with a passive skill for the Quest idea of @SailusGebel to do something like "freezing time", during the quest the djin had to clear before granting the wish, he get send to another "dimension/time/space/whatever" for the duration of the quest. You can add anything in that dimension/space that would serve as the quest.

Like, the wish is to be rich, you can send the djin into a pirate ship to stole them, or in a bank, mine, etc...
If the wish is the resurrection of someone, you can have the djin send into the underworld (any underworld you want or even one created), or have it send to a dungeons like space with an item to get by killing the last boss.

Clearing quest can help the djin grow in the way you want. Stat, Exp, Skill, or even point the djin could spend in the system?
 

laccoff_mawning

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Something that always confuses me is when people don't explicitly mention the genre they want their story to be.

Like, it's clearly a fantasy, but is it meant to be a dark comedy? A tragedy? Because that will very much change the feel of the story, and might make certain worldbuilding ideas more preferable than others.
 
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