On 1-10 how can you rate LoL and why?

The-Reader

New member
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Feb 27, 2022
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For me a decent 6.5 even in platinum ranked toxicity is high as perfection is needed, if your a jungler and miss a gank and your teamates gets killed for his noobiness prepare to be verbally annihilated even if it's not your fault. but that's also half of the fun in LoL you just be toxic to others.
 

ArcadiaBlade

I'm a Lazy Writer, So What?
Joined
Dec 23, 2018
Messages
967
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133
Good animation
Good Characters
Kinda okay Lore
Shit Gameplay.
 

EternalSunset0

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Nov 7, 2020
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5

Super tryhard when I was in college a decade ago or so. Stopped caring much a few years back. In terms of skills I think I peaked around 2017 or so.

I'm now pretty garbage at the game but I think my macro and general map control is fine. Sona one trick btw.
 

Bartun

Friendly Saurian Neighbor
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Dec 9, 2020
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Never played it, but from what I've seen, it has THE MOST TOXIC community, at least in Latin America
 

RepresentingCaution

Level 37 ? ? Pronouns: she/whore ♀
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Never played it, but my dead boyfriend said it was too complicated to be fun. He introduced me to Heroes of the Storm, and I still play HotS because of him.
 
Joined
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I'm not playing LoL anymore, but I do play Wild Rift once in a while. I like playing Sona because I don't have to engage in combat, ?, I just need good positioning and spamming of heal. ?
 

Irl_Rat

Balls
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Feb 24, 2021
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Hate.png
 

Plantorsomething

Well-known member
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Nov 3, 2020
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For me a decent 6.5 even in platinum ranked toxicity is high as perfection is needed, if your a jungler and miss a gank and your teamates gets killed for his noobiness prepare to be verbally annihilated even if it's not your fault. but that's also half of the fun in LoL you just be toxic to others.
7, decently designed but just plain boring after a while -someone who doesn’t care for repetitive multiplayers
 

BenJepheneT

Syro - Aphex Twin
Joined
Jul 14, 2019
Messages
5,347
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Game: never played, looks ass, probably played by unwashed basement dwellers with more ass hair than actual head hair

Porn: very good, highly recommend, great work out for one specific arm (also suitable for ambidexterous exercises, provided you have the girth)
 

BearlyAlive

I'm not savage, you're just average
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Oct 13, 2021
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Played it in season 3, which was a few hundred thousand years ago. Liked breaking the meta till everyone became a meta cuck and got me banned.

The whole genre is shit, tho. It leads to toxic communities and obnoxious members
 

Ymadthepirate

Professional Bitch Faggot in da house
Joined
Oct 4, 2021
Messages
588
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108
Whats LoL I spend my time touching grass and little girl's *ss
 

Gryphon

The One who has the Eyes
Joined
Dec 10, 2021
Messages
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From the two months I played it, its a solid 7/10. Pretty interesting and all, but I couldn't go one game without someone calling me shit and reporting me cause I was new. I play smite and haven't touched LoL in nearly a year and I don't plan on playing again.
 

TheTrinary

Hi, I'm Stephen
Joined
Nov 23, 2020
Messages
1,011
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0. Literally.

The community get's talked a lot, but the developers and the game design are utter garbage. I played back in season 4 and 5 and was quite highly ranked. And I remember the day Riot hired the Blizzard dev to run the game. Some guy who almost ruined Wow. A few people sounded the alarm then, and what happened since was. . . absolutely horrendous.

Basically, Lol transformed into this weird Frankenstein's monster of spread sheets and people who hate video games. The developers don't like the game and they have no concept of what fun is. Everything is just numbers on a spread sheet. There's this weird abortion of a philosophy where if the game is balanced, it's a good game.

Rock paper scissors is balanced, it's not a good game.

The game designers are almost run by the marketing team to the point where I don't think even care about the game itself. Everything is about E-sports. Release new champions that can make big plays; "five second clips on youtube and twitter are how we're popular." Any concept of longevity and fun and real balance are out the window. As long as you can create the veneer of popularity, you have a marketable product.

And the funny thing is, is that it has worked to some degree. The player base is down and the game is a pariah, but it still exists and makes money on that prestige of being Lol. It would have been easier just to make a game people wanted to play, but their cynical mass marketing, "play us because we're popular" corporatism has worked.

Games have this weird quality where you need a lot of people to attract people, so it's in that weird self sustaining phase where people put up with it, but I don't think there are many people who genuinely like, let alone love, Lol.
 
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