Cheekerant
New member
- Joined
- Jul 7, 2025
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I usually write short stories, so this is my first time attempting something with chapters lol
The story's main premise about NPCs vs Players (from the NPC side) came up in my head while I was playing some random wave defense PVE game, and I just started from there
I'm just looking for feedback on what I did well and what I could improve on, because this story concept has taken root in my brain and I want to do good on it
This is the story:
War Game: Player Eliminated
If you don't want to waste time clicking a link to know what the story's about, the synopsis is down here
The story's main premise about NPCs vs Players (from the NPC side) came up in my head while I was playing some random wave defense PVE game, and I just started from there
I'm just looking for feedback on what I did well and what I could improve on, because this story concept has taken root in my brain and I want to do good on it
This is the story:
War Game: Player Eliminated
If you don't want to waste time clicking a link to know what the story's about, the synopsis is down here
This war is nothing more than a game.
Or at least, it is for them. To the player, this is just a digital battlefield, a realm of godlike power where death is a temporary inconvenience and victory is an easy reward. But for the grunts on the other side, the NPCs fighting in the trenches, it is a brutal, life-or-death struggle.
Index is one of those grunts. A footsoldier drafted into a futile war, he and his squad are a "wave" of enemies sent to overwhelm the players. But as they survive wave after wave of impossible odds, their training breaks down, and they are forced to adapt, becoming a team of veterans who are dangerously smart in the eyes of their opponents.
Their defiance comes at a price.
The more they fight, the more the players rise in skill, and when a victory seems to be within reach, a new terror is unleashed:
veteran players whose skill, not stats, signals the end of all hope.
Or at least, it is for them. To the player, this is just a digital battlefield, a realm of godlike power where death is a temporary inconvenience and victory is an easy reward. But for the grunts on the other side, the NPCs fighting in the trenches, it is a brutal, life-or-death struggle.
Index is one of those grunts. A footsoldier drafted into a futile war, he and his squad are a "wave" of enemies sent to overwhelm the players. But as they survive wave after wave of impossible odds, their training breaks down, and they are forced to adapt, becoming a team of veterans who are dangerously smart in the eyes of their opponents.
Their defiance comes at a price.
The more they fight, the more the players rise in skill, and when a victory seems to be within reach, a new terror is unleashed:
veteran players whose skill, not stats, signals the end of all hope.