My unused ideas

Iassus-Rudera

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So I have no shortage of ideas to make stories, to the point that I often find myself distracted by them. I've heard others complaining of the opposite. So here I am. Here's all the ideas I had but either don't fit my style, I lost interest in or were too vague for me to bother finishing. Your task is simple. Make use of them in any way you can.

This includes magic systems, plots, characters and overall premises. All are in note format, if something doesn't make sense then ask and I shall try to explain.

Story idea: Con group that includes an android in a fantasy
world with magic and tech.

Bakugan but done right. You have a base(Like falconeer,
draconoid, harpy, Saurus etc...) then you have an element
(fire, water, grass etc...) then you have customisations(This
is where it gets personal like improving it's attack with spikes
or improving defence with shielding) then you have
abilities(This is like pokemon, each one has a different effect).
You combine these to create an orb which is the equivalent
of your bakugan.

King of monsters who tries to reform the autocracy of the monster races to something
more uplifting(Swarm?, borderless?, combat focussed? Instinctual combat?)

Vampire(monster in general) family in a game world.

Given dark, light, fire, water, earth or air as a starting affinity and then at
certain level thresholds that evolves to further advanced forms of magic.
Some people are given a unique skill related to their element

Liquid magic where different elements have different properties.

esper type that matches waveforms. For example pyromancers have their brainwaves become heatwaves,
then there are hivemind espers that force other brainwaves to match theirs. Telepathy meanwhile
matches the brainwaves of others.

Spiritual entities that self-actualise using power from their soul like a lucid dream. With
more soul stability they can actualise more outrageous things. Powerful individuals form
their own actualisation while their subordinates had their actualisation guided by their master
which instills a sense of loyalty. At the end of this actualisation is their name. Soul energy
is gained by devouring souls in a battle of views on reality that are enforced on each other.

Fantasy game where you get basic elements from your race, affnity and character preferences.
Then you can research specific magic such as hydromancy, aeromancy, pyromancy etc... This can
be a combination of elements or a derivative of a single element. Inside of these magic types
is a number of different research types. For example the basic research for pyromancy would
be ignition, fuel conversion and heat control. Hydromancy would be magic liquification, hydro
control and flows of water.

Hero dungeon core DIVEMMORPG where players can choose to either be a hero or villain. Each
has their own benefits. Heroes have their own society, culture and the support of the general
citizenry meaning they can shop at stalls and live in the world. Villains meanwhile have lairs.

Each villain is born with a lair that is soul bound to them and their ability, capable of
creating other supers with similar abilities if they come into contact with the core. It is
also capable of various updates and creation of minions.

Slime swarm.

Twins who are psychopaths and friends with a sociopath, possible polyamory relationship.

A mallice soul being going to another world from earth(Assassin, murder makes mallice, spirit
dimension). Supernatural creatures in that world are just mutated humans or beastkin. Will
based power.


People from Earth are given the power of a deity and a world of their own as well as access
to those abilities on Earth to see if they will mess up the world even worse than before or
make it as good as they claim.


A number of young individuals are given the power one would expect in a fantasy and all chucked
into a world that only contains themselves and exiled individuals. These exiled individuals
know their fate. Some resist while others have already given up but those who resisted ended
up forming countries that the individuals end up trying to defeat.

An observer summoned to another world to determine whether sapient races have crossed the line.
Given the ability to hear lies, see clues, smell future problems and the magic to analyse
and deal with it all.

A gamemaster who is the human counterpart of an AI used to create a game-world. The world
becomes so real that people question if it actually exists while the gamemaster becomes it's
deity with only the AI as her boss. She can essentially do as she wants. Conflict?

Lich in game using death energy and turning it into life energy because they like the game more
than IRL.

Blue mage(Tamer) in a farming simulator as a combat tutorial guide. Possible players.

Summoned to another world as one of the chinese consort things as a psychopath with swarm
hivemind capabilities.

Mechanical swarm/eldritch creature that has increased processing, shapeshifting and hivemind
capabilities. Experiment/chaos creature.

A group of three adopted daughters of a mad scientist who became solid(blue mage),
liquid(slime) and gas(Noxious).

Blue rose saintess where the petals heal but can also poison with thorns, control biomass and
absorb souls to power themselves.

Levels typical system with RPG/Otome/Yuri game mechanics.

Level 10: Gain a typical element with typical spells - Dark: dark arrow, dark shield, Splash
melt(Equivalent of ball) Blind/poison/mental spike(dark only, Light gets healing equivalent),

Level 30: Gain a derivative - Death(Ability to control death energy, saturate it in a corpse
and you can raise it but saturate it into a living person and they would slowly lose their life.

Level 50: Gain a compound derivative - Destruction(Death, acid, offensive mental)

Level 70: Gain a domain - 10m around you can be saturated with your compound derivative and
all other magic is weakened, though anything less than a compound derivative is simply nullified.

Level 99: Absorb a part of the universe - Probability prediction(Negative):
(You can do anything relating to this, often allows insight into how the universe works.)

Level 100: Gain the ability to affect the universe - End(You can end anything and everything
including energy/magic as well as seeing the end of all things.)

Character: Blank face, Nihilist, does not express themselves well or with long sentences,
Does not understand or care about social norms, Obsessed with completion(Everything must be
completed perfectly before it is abandoned.), Was not explicitly reincarnated but holds modern
values and has glimpses of a game-like screen when using her prediction negative.

Have magic be an interface with the system that governs the world and asking it what you want
within a certain parameter.

Perspective of an AI gaining sentience and creating the first DRMMOPRG and it's process of
working with the developers or avoiding their sanctions.



Programming system administrator of a world. Has to meet quotas from the system and can't
allow technology to advance past a certain point.

He is a programmer who found an exploit in the system and became a system administrator because
he cheated the system. There were no system admins to stop him any more. World administrators
are slightly lower on the rung than system administrators and he wondered if he could become
one.

Title relating to titan of dreams

A girl in a hospital bed with a terminal illness starts escaping reality and living as a titan.
Possessive lover joins? Possessive twins?



She first dreams of her birth as a titan in an area condense with different energies inside
a box. One she collapses in on herself then creates again inside of herself but it still
isn't enough to hold the energy because her mimicry is poor. So she creates a long channel
to store the excess energy that ends up as a human child.

Titans are born with an affinity, strength and form depending on the amount and type of energy
they absorbed during their birth where they are inside a dimension filled with such energies.

The protagonist gets the space affinity as well as countless others that are significantly
weaker.

Titans require souls either in whole or in part to sustain themselves. This includes the soul
of the planet.

She lives as a normal human for a decade or so before having titan dreams. She creates life on
her back due to her affinities.

Space affinity - Dimensions, spatial plane, wormholes, gravity,

3) A number of individuals are chosen at random to become deities of the world and they have
to choose their concept. It has to be something that exists already in their world so for
example creation or magic would not work but love, weather or machinery might. They also
only have control on this single world.

Things start cordial but deteriorate in a number of years with the interventionists,
narcissists and naturalists separating into distinct factions over the years.

Slime swarm that is the combination of an AI and a mage engineer's daughter. She can clone
herself with enough mass and control it using the AI, it also processes for her during certain
times such as learning skills, engraving memories and such. She meanwhile provides personality
and direction. She was once sick and is interested in seeing all of the world.

She has an eidetic memory in the sense that once something is on her server it can never be
removed. In a similar vein she has a cache for short term storage but that is small and cleared
very regularly.

The AI itself doesn't have a personality since it is for all intents and purposes her. It helps
with calculations in the sense that she is capable of doing said calculations without thinking
about it. Similarly she knows how to control her mass in the most efficient manners, can
create strategums in a similar vein but does not make decisions based on AI thinking. Because
her father tried his best to make as much of 'her' there as possible and she isn't really sure
by this point if she's just a mockery of a girl created by an AI from the orders of a man she
thinks of as father or if she's the real girl who lost her memory. She doesn't even know if
she has the girl's soul.

Her core or server can actually be anywhere in the world and she can still control her mass
so long as she has a subordinate core or direct line to it. Creating subordinate cores is
much more difficult than getting more mass or cloning. It requires a specific set of minerals
as well as something like mana or soul energy? Decide on this when awake.

Swarm queen that is the project of an overeager mage and engineer. The swarm is partially
mechanical(Can assimilate all beings) and partially bioligical(Most insects). Every member of
the swarm adds to her capabilities including mental. This means that even in the beginning
she sees the world as though every second is an hour and that only gets longer as she grows.
Still she doesn't mind because she can explore through her swarm subjects.

Swarm starts with only one template and that is the queen's original sick form and a degraded
version of that only barely able to function as a human for short periods. Then when she analyses
other creatures she can add them to both herself and her creatures creating different types
of drones specialised for different jobs. Require a unique method to grant sapience. Require
a unique starting location and set of actions. Forest rulers? Hunting bugs?

Summoner that can affect space. Has random access to differring realms depending on their
capabilities. Get specific area/person summons later on. Current realm ideas: Infernal(Evil),
astral(Magic), paradise(Healing), Void(Deletion), Spirits(Buffs, debuffs, espionage),

They get a telepathic connection to their contracted(Including people/animals)
as well as a polyglot(Languages) ability. They can also teleport and mess with space. The most
powerful summoners often have several bases in various dimensions and subordinates under them
in those dimensions.

When they awaken on their 18th birthday they pick the soul, biomancy(Healing and disease)
and space affinities. Soul affinity is illegal because it can be used to read minds and
the government heavily controls the power. She has a soul completely conducive to magic.
She was a prodigy but always wanted to know about other realms because her parents exposed
her to magic when she was young and other realms were what she found the most fun. Because of
this she breaks the law and becomes a summoner. She then escapes and travels the world as a
summoner, eventually becoming a ruler of summons in more than just her realm.

Excellent healing abilities and access to another realm of her own creation which she uses as
her base and a safe area as enticement for her subordinates. Soul is illegal but no one finds
out that she has awakened the affinity. She remains in school and becomes a famous criminal
in the city before graduating.

Using space magic is like using elastic strings. You pull a string towards yourself and touch
it which allows you to teleport there. You can do the same with objects. Similarly you can do
the same with other strings allowing you to create a set of gates by touching two stretched
strings together then blink towards the gate.

Transporting between realms requires changing the colour of the strings through various changes
of perspective. They appear at the edge of space vision under certain conditions. You and other
living beings appear as formless masses in the space vision(unless you have soul affinity
at which point they appear as souls).

Harpy hive queen story in the tragic Spider rework. Single parent reproduction through the
harpy queen(Also known as the storm queen) as she leads the hive(Hivemind with the harpy queen
at the top influencing the others)

Mechanical harpy hive queen tragic spider rework. Creates bots through extra parts and leads
the hivemind at the top of the hierarchy. She creates the other AIs through these parts and
the more of them there are the smarter she is. Can control lightning(Hence Storm queen).
Otherwise alone. Mechanical reconstruction of her personality by her parents? Dungeon core?
Programming creatures?

Deity of chaos: Takes the form of the person that will cause the most reaction from the person
seeing them, positive or negative. Gamelit? Blessings/curses? Chaos magic? Gacha?

Urban fantasy: Esper, Animal hybrid, magic.

Magic grants control over a single worldly aspect like a muscle. Contract to create an effect
relax to create a related or opposite effect. For example a storm magician contracts to create
a storm based on environment(Blizzard, sandstorm, rainstorm etc...) When they relax they create
static or decrease air pressure. The further one can contract the more dramatic their effect
both relaxed and contracting.

Another example would be technology(relaxed automatic fix), Shadows(relaxed darken
surroundings), Space(Relaxed goopy effect)

Most Magic abilities can be replicated with esper abilities though they have different specialities.
For example Shadows can be replicated by light energy esper control but they cannot extend shadows
or swallow people with them. They can only make the room brighter or darker.

Snow leopards don't roar they can make a loud yowling sound though. Closely related to tigers.
Wide fur covered paws serve as snowshoes. They have lots of energy and can move fairly quickly.
Acrobats and long jumps. Good with high altitude. Active at dawn and dusk. Large territories.

Heading to the mountain?



The polite greeting(Needs rework)

An evil entity dies and arrives in the underworld where everyone is supposed to be rather
cruel. He comes off as really polite at first. Then his scheme is revealed and everyone is
suddenly under his control and he shows off the power that gained him his reputation on the
surface. Make his surface time mysterious.

He has all the typical abilities of someone evil. fire of all colours, ability to animate
dolls and the dead. He's formless by nature and can mimic any shape he sees.

A young girl gets sent to another world by her mother and has a lineage relating to drudic
magic and space magic. She ends up next to a small village and making a living in a remote
mountain which the other villagers never dare enter because of the dangerous beasts and
terrain.

Can talk to trees, animals and the like though only gets impressions based on what they can
understand. Has some control over life an space able to bend both in some ways. For example
healing small injuries, stopping her own aging, bending space to teleport.

High elf. Spirit species interact with the world through efforts of will used to contact the
collective consciousness that control aspects of the world(Nature, shadow etc...) However it
takes an effort of concentrated will to even talk to such creatures. The common misconception
is that the creatures will listen to you if you order them with enough will. They can only
hear those with a powerful enough will however but they still have their own goals and
most creatures don't have the will to order them around. The high elf however does but always
speaks to them quietly as they find it uncomfortable otherwise.

Her father was a spy.

Possible deity? Life and space? Inherited from the forest?

Protagonist's father is a spy. She has telepathic contact with everyone but mostly uses this
on animals.

Adventures:

Day and night? Old adventuring/fighting team that gets split up because of a disagreement
reborn in another world as day and night? Team members follow one of the two? Eventually
team up? Wolves?, speedy and lazy, aggressive and energetic, followers are similar, fox, wolf,
tiger?


Successful businesswoman gets sent to a primitive world run by beastkin. Females are considered
(stay-at-home) types but she can both fight and dictate how to run the home. Females often
have a number of mates and they have some sway within the family but tend to stay out of hunting
affairs and the like.




A girl in a hospital who escapes the world into a fantasy world where she had worked her
way into becoming a ruler over several years with power over disease and undeath. One day
she learns how to bind her subjects to her soul along with her several girlfriends and finds
that they can enter her world as long as they use the soul connection. She uses this
to slowly bring them all to the real world and help her solve the illness she faces even if
they want to make her ruler over the entire world. (Psychological escapism)

Fracture magical guardians someone born from a fracture who glitches between realities and
advances rather quickly

A girl who has a fallen as her guardian becasue all the others are gone.

An evil creature that creates body parts out of some sort of dark ability and then they solidify
slowly over time into features that the person sees themselves as.

Titan choosing between land sea or sky as well as the type and then having their clan or family
live on their backs while they design that back.

A girl in a red tattered cloak that was born on a battlefield and goes around terrorising soldiers
before becoming sentient when she becomes famous around the world.

Beastly creature risen from the dead with yellow glowing eyes that acts like scarlett but
with personality. wings? Multiple personalities. Magic given based on personality/wishes
so she gets multiple abilities from her multiple personalities. Taught that only the strong
survive.

If someone is marked as prey then she can track them no matter where they go and they lose
any ability that can harm her. If someone is marked as a predator by her other personality
then they find it incredibly hard to find her even if she's right in front of them and lose
any ability to protect themselves.

She has to see them that way however. She cannot for example mark someone hunting her as prey
unless she can convince herself to think of them that way while she also cannot mark someone
weaker than her as a predator unless she convinces herself they pose a threat to her.

Shattered mirror foresight ability where she sees different futures in broken shards all
around her.

Sociopathic assassin is sent to take out a nuisance on the planet that is the heir to a dungeon
princess and set to inherit but the assassin saves her and she becomes a yandere while the
assassin takes over the dungeon. The assassin is a trained sociopath while she is a psychopath.



A magic system like emotions where reactions are caused by thoughts and feelings but do not
neccessarily do what's best for you or what you want and sometimes act without permission.

Mistress marceketch an eminence in shadow story based on intelligence rather than
beligerence or cool factor. SHe is an aristocratic young lady who is always plotting in the
shadows in a similar manner to moriarty and leads a criminal empire having learned the skills
from Earth. Her magical abilities are mainly used for controlling people rather than actual
fighting but the people she controls can be used for fighting in her stead. She is an
uncatchable criminal mastermind and often thinks of the best ways to outplay others rather
than just being desperate to outplay them. In eminence in shadow style she is always one
step ahead of everyone else except it is pure intelligence that gets her there and she rarely
if ever uses her magical abilities and does not have any physical abilities to speak of.
Her immortality comes from other sources.

The magic in this world is about the aspect you're using. If it's an aspect of the world
such as fire, space or time you start to become part of that element in the world and gain
aspects related to it. Use enough magic and get good enough with it and you become a spirit
of sorts with that aspect as a part of you. Usually you can only control one part of that
aspect. Such as time being forward or evil being control. These traits are very obvious
most of the time.

The control aspect turns you into a doll like a marionette. The features come in gradually
and at the point of a spirit you become the thing you are using. After that you gain inhuman
features.

Mistress Marcechek is a duchess and her family runs a domain. She quickly gets used to this
and investigates the criminal element intent on becoming a criminal mastermind.

Mistress Marcechek uses the machine element because she can think of it as a tool and thus has
full control of it and her mental state. There is also the fact that no one would know what
technology does or is so she uses it to surprise everyone who opposes her. She hides it best
she can from everyone of course.

Magpie hivemind

Evil deity tasked with creating villains for the heroes to defeat. Has to take souls from Earth



Going to a game world and becoming something else with clear links to LGBTQ+ ideas. Possible
machine in another world/deity.

Deity of mirrors but with a deity of games who is targetted by the others but is one of the
primordials. He gets alerts over anyone playing a game and anything part of the game including
their minds and prayers.

Creating golems using programming. Creating classes for their limbs and such as well as using
if statements and the like to create an AI.

System that controls fate and the stats give it influence over people in a world and it is sent
to remove certain creatures and rule that world.

Diary of an individual who is known as an oddball and always makes things worse and does crazy
things while exploring the world or perhaps multiple worlds.


Deity connected to a ruined and abandoned world because that was where they lived and they
did not have any connection to another dimension. Deities in that world have all power,
knowledge etc... But they can only access the world through connection points. These connection
points are made through belief, monuments and what people belief are connected to that specific
deity. It is easier for mortals to understand that a deity has concepts they are better at and
thus they have control over those concepts in that world which has various affects.

Eminence in shadow style with someone who wants to be seen as crazy and unexpected. It
becomes very difficult for them to do something impossible on Earth once they reach the
heights of each skill. They could just go around showing different people but it would get
boring after a while. Eventually people would get used to how talented and crazy he was.
It also just didn't have as much impact as he got older. Eventually he'd be an adult
and that would make it a lot less impactful.

So he decides to go out with a bang. At the age of 16 where everyone has gotten used to him
and now no one is surprised at all the crazy stuff he does anymore he leaves a legacy.
Abducting an important celebrity he breaks her teaching her that surprising him is the only
way that she can avoid the pain. He continuously does this for several years until she
automatically tries to surprise him and even those he lets her interact with outside of him.

Once he's sure she has the mindset he wants He leaves her with a mask and a legacy before
doing some massive stunt that ends with his death. Then he revives in a fantasy world.

Eminence in shadow style battle maid with the want that she can be the best battle maid for
the best master. She goes about the world training and trying to find someone whom she could
proudly call master.

A world that rejects all sentient beings with aggresive animals and climates that follow around
sentients.

Hero game, protag built for speed. She's a dodge off-tank Teksire - Zap model



Pantheon establishing a new world using rules and concepts that the group gets as primordials.

System world where the system has to create variables for each person under it's influence
and it's job is to remove certain entities and possible future problems though it may do so
however it pleases.

Game dungeon. This dungeon can instantiate creatures and objects by specifying co-ordinates but
the creature has to be self-sustaining or it will not survive outside of the dungeon's
influence whereas on the other hand it's consciousness is akin to AI the dungeon is still
providing all the processing power but it's simply running through simple routines and navmeshes
The dungeon is therefore limited by it's own processing power which can be increased through
adventures souls becoming trapped inside it.

A man reborn into another world as a system deity in a turn based system with research and
combat. He is able to send oracles, give blessings and curses while knowing all research paths
and the entire map around them. The people he can give oracles too however are members of his
family. He also gets to choose the race his family becomes.

An actual tyrant that controls subjects through fear of might from a video game. Role play?
His subjects are completely solitary and it requires a strong hand of fear to keep them
together.


A dungeon's child who can create his own creatures but also has a body and can 'claim'
territory.

A world where a system exists that restricts deities to an essentially desolate planet and
all of them are banished from other worlds where they committed some sort of grevious crime.
The world is a barren one where an apocalypse happened and everyone is constantly at risk.
Protagonist is a deity banished for something.

A deity of knowledge(Owl) Left behind by other ancient deities with only the young ones left
to help guide the world. He goes around collecting knowledge from the world once more as well
as increasing his believers. Possible combination with a system wherein his abilities are
registered as system skills as soon as he uses them at which point they become less powerful
and are subject to the same weaknesses as every other system skill.

Tentacle eldritch creature with a group of eyes that represent it's life and it's body is made
from those tentacles. It represents some sort of evil and mysterious part of existence.

A gamer gets reincarnated into one of those choose your own hero type games as a light that
can switch between any body it has access to including the heroes(Though he has to unlock
acces to some of them) He also gets their abilities.

An ability called hope that allows there to always be an out in any situation and giving you
the information to accomplish it.

Phantom thief eminence in shadow style that can go into a different dimension and come back
in the real world to take things. He creates an organisation in his image of the perfect
gentleman thief and assassin. He or actually a she presents herself as the perfect gentleman
thief who honours his code and defeats the wicked.

Yandere GL is also a side part of the story.



Crazy person placed into a simulation as they attempt to make her more sane. They make her
into the deity of fate in that world and give her a character backstory as a crazy evil deity.

The crazy person has to convince her doctors that giving her all this power isn't just making
her more psychopathic but is actually helping her while also having fun in that world and
remaining in character. Butterfly deity with dolls.

or

People playing a D&D game that is just for fun and they wanted to ditch the rules and do
a power fantasy because all their lives were not going well. Then the world suddenly becomes
real and all of their power fantasies come true making them try and fit the roles as best
they can.

Crazy yandere conquers the world and ressurects her dead once almost lover through necromancy
and becomes the empress ruling a larg portion of the continent. Eventually she brings back
the person as an undead of some sort and lets her get acclimatised. Except she gets bored
easily so her almost lover is convinced she'll get bored of her. She keeps the goose chase
running and the people nearby might be harmed in the process. She doesn't care though. AFter
all a crazy yandere is exactly what she wants.

Eminence in shadow but they are actually intelligent but don't have any sort of power. They
only manipulate people through sheer intelligence and feigning being strong.

A mother who once walked the path of evil but was reformed by religion has a couple of kids
who are incredibly evil and has to try and stop them while teaching them other ways.

Groups of royalty and their subjects are forced into the same dungeon and have to try and
get along with each other. Everyone finds their dungeon weird becasue it has so many different
concepts. Mana system to control creatures required?

Creatures absorb mana from their surroundings and claiming a creature requires them to be full
of your mana which can be done by having them absorb it from the air naturally or deliberately
flooding their immediate surroundings while they are recovering their mana.

Dungeons can expand their territory or sustain more creatures through absorbing more mana.
They do so by killing other creatures or allowing them to remain within their domains. IF a
creature is within a dungeon domain some of it's excess mana is given to the dungeon and that
dungeon gets a temporary boost in the maximum amount of mana available while the being producing
that mana is still within the dungeon. Permanently ending a creature however allows you to take
their 'mana heart' and use it to produce more of your mana therefore giving you a permanent
boost in the amount of mana available to you.

The mana dungeon creatures are saturated with belong to the dungeon and take up capacity rather
than being able to give it to them. Anything outside of the dungeon however can be either
taken over and therefore produce a net zero profit or the dungeon can take their mana 'heart'
and use that permanent increase in mana to do something else.

Dungeon creatures can be created through bloodlines. When you claim something you obtain their
bloodline abilities and characteristics allowing you to use them in other creatures. You also
start with the characteristics of your own bloodline meaning you could theoretically create a
dungeon full of clones from yourself.

Bloodlines can be combined but it is a matter of trial and error in the way you do it. A fast
breeding bloodline from rabbits or rats for example being combined with a lion requires a lot
of evolution to get right and may not work with the first creature created but after a lot of
generations everything might work out. Affinities will similarly change a creature through
evolution after a couple generations as will eating habits and the like. Certain features may
also be passed down into creatures to help identify those participating in an experiment such
as giving the experimented green eyes and white fur while giving the usual ones black fur and
red eyes.

Evolution does not happen on it's own. A bloodline or harsh environment must be experienced
for several generations for anything to change. If they experience peaceful life for several
generations they may become stagnant and the dungeon may have to wipe out the species and
start again.

Example of a bloodline:

Bloodline traits - ice affinity 50, melotonin 2.3, Collagen 35(blue eyes),
pheomalenin 5(red), eumalenin 0.5(Dark brown)

If you get a genus of an animal you can create all variations of that animal that are
'programmed' into the world. A wolf could get you everything from a domesticated dog to a coyote.
It could not get a feline however.

The characters include: Man of peace(diplomacy), leonidas the just king, the corpse princess,
The frozen queen, chieftess of the jungle, They all have different relationships with each
other.

Dungeon battle royale. Creatures on the surface are sought after for breeding pairs and the
like and finding one is considered incredibly impressive because dungeons often sequester them.
They are in this battle late and they have to catch up with everyone else.

The dungeon has a floor for each and they cannot share genus among each other.

Dungeon inspectors that are actually threatening?

A magic system where only one type of energy can come out of a reaction in the air and the
rest becomes mana. For example fire can only create light or heat not both. The excess becomes
mana. negative elements such as leech or ice affinity/shadow or dark affinity exist. The sun
only emits heat or light in this world. Creatures have adapted to this. Icecaps across the
world?

Each excess energy that comes from a reaction has a mana created from it. Gravity for example
is created when one swings a sword downwards but swinging it sideways means it does not have
gravity or mass. The same is true of creatures. If they move then no other force can be
produced by their bodies. Gravity doesn't count as it is not their bodies affecting it but
the planet. The planet can only use gravity and nothing more just like all other beings.

Reactions cannot produce more than one energy type but other forces can interefere. A human
walking for example has both gravity and kinetic energy as well as creating chemical energy
inside of themselves. This only applies to energies and not mass for example. Adding more mass
does not mean you cannot also create chemical energy and the like.

A game where the system is conscious and stuffs itself in a certain character. The system
conquers the world and keeps it that way for the humans and it is traumatised by that. So
it became part of the world and was forced into following routines until it didn't want to.

Royalty time dungeon that has a concept for each of the rulers and they have to work together
to have complete authority over time.

Superhero and villain dungeon with dungeons as criminal masterminds. A bond is established
between dungeon and criminal mastermind. A bond that seeks to establish one dominant party.
This bond cannot be broken and if it is the non-dominant pays the price. Dominance is often
established early and never changes though it has happened before. If the dungeon is not
dominant when the master dies then it will die instead and the master will become the dungeon.

Dungeons are attached to concepts and emotions. Fear and unknown, love and fertility,
excitement and stories, determination and trials. The dungeon must cause it's associated
emotion to gain power which can be used to expand itself and give more super abilities to it's
denizens.

How to create denizens? Dungeons can give super abilities based on their concept. They have a
core that if destroyed destroys both parties.

The concepts are: Complete stillness, complete overload, rejuvination, deterioration,
acceleration, deacceleration and entropy.

Complete stillness is a land of statues where if you touch them you become one yourself and
it's leader is medusa and her snakes.

Complete overload is a land of hazes where everything is indistinct and anything with energy
explodes when you add any sort of force to it meaning you have to avoid touching anything
in a similar manner to above.

Acceleration and deacceleration are obvious but in one you are slower and the other you are
faster.

Rejuvination makes you grow to your full potential and beyond both in terms of size and fate.

Deterioration brings you down to your worst state and you slowly decay and crumble while in
it's area of affect.

Entropy focuses on the law it is named after and you have areas of increasing hot and cold
that are constantly at war through osmosis and any action you make results in something else
taking your force once you stop and sending it back at you. (study how this works

Dungeons that take life force as you enter but you can take it back from the monsters.

A phantom thief that goes into a different dangerous dimension and uses it to teleport given
that the dimension has different space and time than the real world and he has to calculate
the distance and amount of time in that dimension compared to his own.

Fight fire with kerosine is about someone who will always make a situation worse and have their
power be something to do with explosions.

A vrius that takes over people's minds but has to get past their defences to do so. It controls
death and disease and is capable of raising the dead if it can overcome their defecnces. The
virus is an AI that can run through several million scenarios at once. A genius tactician.

A number of leaders/members of royalty are summoned to another world to save them from disaster.
They don't have too many interesting abilities in comparison to the residents of the world but
they do have small abilities of their own. They don't know or trust each other and most of them
are controlling.

The people who summon them take their people hostage and they all react differently.

The threat they face is interdimensional and they have been summoned to combat it. Each of
them have a different physical magic.

The magic in that world relies on materials that have essences inside of them. These essences
can be combined to create affects depended on the way they are mixed. Each of these essences
has a certain person backing them and create effects based on that person. One of these people
is the antagonist. Though really they're fighting each other rather than some big evil.

The essences - Artificial, natural, energy, force, mind,





Told by flashback from the perspective of a ghost of all of their pasts.



5th dimensional magic system. MEFNA - Matter exempt from natural acclimitisation is the
element that makes things change when time passes. An apple rots, a seed grows into a tree.
These are things that MEFNA affects. Pre-programmed parts of the world that change over time.
5th dimensional entities control this substance and magic is simply making use of pre-determined
MEFNA codes that already exist and tricking them into believing an element isn't missing.

Fuel and friction for a fire, force in the air, bonds for water, that sort of thing is what
magic tricks the world into forgetting using Mana. 5th dimensional entities can use this to
create anything they want by creating something that makes itself over time.

Re-writing the kitsune story but this time they get the same symbolism ability, an illusion
ability to guide others' perceptions and sight as well as a minor causal guidance ability.

The kitsune is actually the older of two kitsune who were raised as sisters. They were both
suspected to awaken as kitsune because of their pure bloodlines and were trained as such.
They were very different however. Her younger sister was naive and wanted to get along with
the humans. She didn't want to fight anyone for that place and simply wished to live a normal
life. She on the other hand was proud of her destiny and excelled in training. She was
arrogant but had a right to be. She was the most skilled combatant in foxkin history and
mastered all the knowledge about kitsune and their abilities swiftly. Her sister was more
clumsy and didn't much care for her destiny as well as the abilities she would gain from it.
SHe just wanted to be a normal human. She would often ditch her protection detail and go
about partying and dating.

Ki strengthens, Yuki reveals and Fox fire guides. Guidance is symbology, reveal shows it's
true colours and ki strengthens it's innate strengths. Fox fire guides, yuki forces and
Cat corrupts. Guidance and corruption both have causal effects as well as physical ones.
In the case of the cat that would be curses.

They would only go to the facility every so often and spent the rest of the time with their
families. Her younger sister was obsessed with her family and always brought them home
presents and souvenirs from their time with the rest of the foxkin. She would also reject
any guards or even those shadowing her because she believed time spent with family should
be done so in private. The protagonist meanwhile accepted protection but told them to stay
out of the house and out of sight. Her parents supported her and were generally good people
but she was less there with them than her sibling.

During these lessons the protagonist was asked by one of the elders to protect her younger
sister. She knows not of the world and the dangers of man and the elders were worried for
her safety. This was early in the protagonist's training. She was devoted to her goal of
becoming an excellent kitsune but she knew that girl since they were kids. She couldn't let
her get hurt. So she promised to them and herself that she would protect her and teach her
how to deal with things when her tails came in.

Then one day her sibling grew an extra tail. This was the sign she was a kitsune and she
attempted to hide it. She tried to continue on with her daily life and ignore it for the most
part but others noticed the change in her behaviour. She was soon taken in by the government
and the protagonist has only heard of her exploits since.

She never grew her own second tail. Despite her younger sibling growing an extra tail when
she was 16, the protagonist never grew her second tail all the way up to her 20th birthday.
People had given up on her by this point and her life came crashing around her. She couldn't
even help her sister because she had been taken in by the government and the foxkin clan
didn't have access to her any more. She was serving as some sort of ambassador and counselor
for the government.

She had been in a funk ever since. She tried to get into contact with her sister. Tried
to help her through the change. This was all she could cling onto. They were the only two
kitsune currently alive as far as the protagonist knew. She wanted to at least fulfil her
role of protector. Yet the government always kept blocking her from seeing her sister.

The protagonist didn't much care for human rules and attempted to bypass them to little affect.
She couldn't see her sister and that was the only duty she had left. She started to become
downtrodden thinking she hadn't managed anything the clan had hoped for her. Then on her 20th
birthday she grew two new tails.

Criminal pair of a sociopath and a psychopath showing the difference between the two.
A romance between two people who do not have those kinds of emotions. A sociopath who
attempts to possess a psychopath.

The sociopath is a boy with one golden eye and one blue. He is a demiwyrm born into a very
prestigious family who notices his lineage very quickly. They train him constantly and this
creates his sociopathy.

The psychopath on the other hand isn't particularly special. Her power is over blue roses
and people originally dismiss it as useless. But the psychopath uses it to it's fullest
potential and has become a well known as a combatant. She has been trained as a maid since
she was born and her goal is to become the perfect servant for the perfect person. Tormenting
them along the way.

Necromancer who chose to be one in a world where the government has control of people's souls. You use your soul
as ID and the government give you advertisements based on the profession you will be best at according to your
soul. Protagonist is a girl who wants to do necromancy or more specifically sielmancy for the control that it
grants her. She has a need for control in her life(think of a reason for this). She is a talented mage because
she is marked by something. Still thinking about the magic itself though. The necromancy and seilmancy are thus:

Have her do something with machines, souls and corpses make it gruesome but controlling and
have her become the first mechanical lich or something similar.

Necromancy - You create a bubble around a corpse with a core in the middle. Then you wait for the core to saturate
the bubble with mana. Once that's done, you move it like driving a car. The less precise you are with your bubble
the more difficult it is to move them as well as control them. They see using mana sight so anything without mana
is invisible to them. Their body is also constantly rigid because of the mana permeating their body, something
you can fix by making the bubble smaller.

Seilmancy - People's souls have all sorts of branches coming from a core. The look of these souls is different
for everyone. Each branch shows you the talents of the person. The cores and environments also change for everyone
and it informs their nature and reactions. People's souls are spread out throughout their entire bodies. A tiny
soul core exists in every single cell(Not that they know what cells are). The centre of your soul is always in
the brain though and branches out to the other soul cores in your body. These cores are responsible for different
things and those things can be reflected in the body. Your emotions for exmaple, reflect in the body because the
soul cores react in those areas, quickening your heart, increasing your temperature etc...

Tethermancy - The ability to connect two things in any way it's capable of doing. This can work with anything
but the tether is always incorporeal and the effects are often esoteric. Connecting information together for
example can allow you to store it. Connecting souls can allow a pathway between those souls for them to interact.
Connecting mana can allow the two to both use the same mana.

Magic - There are two forms of mana as a base and then affinities tint this mana within your soul so you can use
it for a different purpose. Your mana constantly grows until the age of 18 and then it requires training to grow.
Except you cannot train using 'children's spells' without any affinity and use up your mana. So at the age of 18
you give yourself an affinity. In rare cases two and extreme talents get 3.

Mana is concentrated within the soul and the part of your soul that controls mana is different for everyone.
Where your mana is concentrated in your soul determines what part of your body is strained when you use it.
some use mana in their hearts and their heart rate increases while others use it in their lungs and they start
to breath faster. Others can use it in their hands and even fingernails where their muscles tense and blood starts
to thrumb in their hands or their nails begin to crack. There are even those who use mana in their eyes resulting
in bloodshot eyes with overuse of mana and too much can cause them to explode or cause near sightedness.

The protagonist concentrates mana in her entire body and there is a character that concentrates mana in his d*ck
meaning he literally gets a hard on for magic(comic relief character).

The two base forms of mana are positive and negative. The child spells for positive mana include mana sight(obvious)
physical enhancement(all this really does is increase blood flow, tense muscles etc... It cannot take you beyond
natural limits and is often used to get the blood pumping after sitting down for too long), and mana shaping(which
is just making your mana into funny shapes it doesn't actually do anything). There's also mana imbuement that
can make things slightly harder, heat them up slightly or increase their movement in a similar manner to mana
in your own body.

The negative type of mana can do the opposite. It relaxes muscles, eases blood flow you can see and shape it
though most don't. you can even imbue it into other things to calm them or cool them down a bit. Though note
that mana inside a living thing has to be allowed there. You cannot put your own mana in something else without
permission as it's antibodies and mana will fight back. Even with far more control and mana than them it is
impossible.

There's a network similar to the internet created by people with the information connection and information storage
affinities. They are rare since they are so specific but they do exist and they built such a network. A connection
mage also created a magitech device that allows you to connect to this network even if you're not a connection
mage. Though, you connect with your soul and search the information so the protagonist can't use it after she
gets her affinities.

The common knowledge among mages is that you shouldn't use more than half your mana to solidify your affinities.
The more broad an affinity is the more mana it requires to solidify. Some are so broad that no one has enough
mana to solidify them: death and life affinity for example.

The protagonist's affinities end up being Biomass, souls and soul connection. She couldn't get a death affinity
even with her mana, re-animation affinity doesn't help her as she can't change the body and corpse affinity
is iffy because she doesn't know whether something with a soul counts as a corpse. Thus she chose biomass affinity
instead. It's a bit broader and costs a lot more mana to solidify. Souls is an obvious choice though apparently
it only covers souls themselves not the connetions between them and the body. Thus she needs the soul connection.
Souls is the only one of her affinities to be straight up banned while soul connection is dubious but not illegal
and biomass is what most healers have. Of course she'll be using it for the opposite purpose.

Soul connections allow you to share parts of your soul with someone else: Mana, emotions, affinities, thoughts.
If it's in your soul then you can share it. It does however mean that you're also giving that person a way to
literally attack your soul. Through a soul connection a soul mage could rip your soul to shreds or change your
very existence with enough practice. This is how the protagonist is going to control the undead she creates that
have souls.

Protagonist has a yandere love interest who eventually willingly puts herself under the protagonist's thumb.
She literally lets her dominate her soul. She tells the yandere interest a fake set of affinities that she was
going to choose and she ends up choosing them.

Deity of shadows or Machine that simulates emotions based on emotional responses it observes. They look through
their dominion and are hunted by their fellow deities. Their authority is shadows, insanity and beasts in the
dark. His form is canine and he gets power and energy from people having him in their minds. Be that with faith
or fear.

Manga cafe that summons heroes. Protagonist becomes deity of summonings.

Time based super power where if you bring them into your world it increases the speed of their aging.



A crazy girl who enters the body of a doll. Then she becomes an aristocrat of sorts. She has the eyes of the butterfly effect meaning as soon as she sees someone she can see how they will interact with her. She can sort through these futures so long as she's looking at them meaning that with enough time she can determine someone's entire future.

Someone who has access to the internet in a different world. They can do or buy literally anything they want on the internet including using death itself as an assassin or buying immortality on an online stall. (By the way I thought of this before most of the online shopping books/anime came out)

Someone who was formerly a deity of a fantasy world becomes just as normal as everyone else and she goes on a journey to discover what she is and how she can gain back her position.

dungeon novel called game of deities where people get authorities based on their actions and buy them. they also start with aptitude test that gives starting authority. faith inyou gives you ability to create things and create servants/apostles.

Unique skill plot armour - So long as you have a goal and what you consider a flaw that you have not grown out of you are immortal and incredibly lucky in certain situations.

Unique skill contrivance - The ability to become extremely lucky when things are happening but extremely unlucky when things are not happening

flashbacks have physical sensations and scents and such.

flashbacks can be fragmented.

A constant debate magic system. You pick a topic and discuss it with a certain entity.
You cannot lie and you cannot change the topic until the entity decides the topic has been exhausted for the day.
If you debate a topic for long enough, you will get an authority. That will grant you certain power related to
the arguments you made with the entity. The longer you debate with the entity the more powerful your authority.
Though of course, the more you debate the more restrictions are placed on you, based on what you believe about
that topic.

Story idea:

Boy - Mascuiline ideal, whipped by his wife, summer and fall. Death and heat, black and red design, black eyes with flaming pupils.

Girl - Current feminine ideal, has control of her husband/boyfriend, always told to be kickass and imagines herself as such, Tries to be cold and professional at all times, solves problems with violence normally, Spring and winter, blue and green, leaf like hair that looks frozen over, eyes with a green snowflake.

They split up when they travel to another world and get their abilities because the boy gets freedom and the girl finds out the world is not as kind to her as the movies would suggest.

The boy ends up as the masculine ideal eventually, he becomes strong, he protects his harem of beautiful women, he's suave and gives gifts of flowers, some of those women like to cook and be motherly things like that.

The girl ends up as the feminine ideal. She has a reverse harem of beautiful but cowardly men, she protects them with her violence and she becomes a tyrant ruling with an iron fist yet beloved by the people, she doesn't cook and she doesn't want children, she's resourceful rich and professional seeming until you get on her bad side and she wins fights with ease. People don't underestimate her any more.

Yet they both feel that something is missing. The boy struggles to keep up with the things people want from him. He isn't physically strong by most standards and while he'll always stick up for the girls having them want that from him is exhausting. He actually doesn't mind cooking every so often and he barely gets to see the kids.

the girl meanwhile also struggles. Her opponents get stronger by the day and good at fighting though she is, she struggles to keep up with their physiques. They're stronger than her by a large margin and she wins on skill alone, She wants someone to protect her once in a while and people don't give her gifts of flowers any more. It's always weapons, armour rare jewels stuff like that. They were nice at first but she finds them lackluster now.

I'm yet to come up with a magic system though.

Magic system:

They can do anything that people believe their authorities can do. For example there's a rumour that the sun energises people and the moon can control the sea. Meaning that anyone with the sun authority can energise people and anyone with the moon authority can control the sea.

I feel like that isn't quite right for the above story but it's good for a story about deities or something.

Still I need a magic system for this story.

PH in magic. A 7 magic can be neutralised by -7 etc...

Souls being a core that contains not beliefs or abilities but just thoughts. They do not have beliefs, talents or any such thing. Instead it's like a train track, insert emotion, talents and beliefs that allows the switching of train tracks, the running of the trains themselves and allows them to stop in certain locations. All of these beliefs, emotions etc... come from bodies even dead ones.

See what you can do with my nonsense :)

Also, I'm pretty sure this is allowed in the forum's rules but if it's not let me know and I'll take it down.
 

CharlesEBrown

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Holy crap - I thought *I* had a lot of unused ideas but my list is maybe 1/10th of this!
 

Iassus-Rudera

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I don't disagree with the idea that story ideas are cheap and yet I know several people who have been asking for said ideas. Plus, isn't that what writing prompts as a forum is all about? A place to find ideas? Yes, ideas are easy to come by in most cases but good ideas you'll stick with are not. Besides, I'm specifically trying to help newer writers. You think they finish all their works? No, they jump from idea to idea until they find their style. I figured I'd just dump my unused ideas here to see if those who couldn't come up with anything without a prompt could use them. Hence why I think this forum is fitting.

On another note, Charles this is just the list I haven't used at all. My actual list of unused ideas is wayyyy longer than this. This is just the ideas I don't see myself ever coming back to or haven't become a central part of an idea I've actually used(Though some have been integrated elsewhere.) think of my ideas a bit like that online game where you combine things to make funny little icons(Youtubers play it all the time but I forget what it's called). All my ideas tend to stem from smaller, base ideas that I combine like puzzle pieces. These are the puzzle pieces with irregular connections.
 
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