NotaNuffian
This does spark joy.
- Joined
- Nov 26, 2019
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Before I written this post, my mind is already fixed, but I would still like to ask the SHFfians for some insights.
So the idea of multiclass is the same in D&D, but over here I would like to minus the whole "your total level can't be more than 20" shtick.
One can be a cleric warlock and have a father to ask forgiveness when sin and a daddy to uwu about being naughty. Other wacky combos include wizard barbarian, fighter druid etc etc.
This is also me ignoring that subclasses exist, because RuneKnight X EchoKnight is OP and initiating Rumbling on the TRPG has never been more clearer.
Enough ranting. So the context is that in a LitRPG world, everyone gets a job automatically by the heavenly dao based on their person. If the person is physically good, they get physical job. If they magic good, magic job.
Said job will also only improve the things they are already good at, turning them from good to great at those things while those things that they aren't good at gets ignored.
If they want to learn skills that are outside of their job, they need to put extra effort to grind skills.
Job can be changed, as long as the person can prove that they are capable with the new job.
So it is similar to the Overgeared's LitRPG where one person only gets one job at a time but they can learn random outside job skills at anytime.
Recently however, I got swayed by the concept of multiple jobs. I would like to ask if there is any LitRPGs that featured MCs and the characters juggling multi jobs? I could vaguely recall Defiance of the Fall with MC holding two jobs, a Life Axeman and a Death Shieldman and I don't really understand how it all works.
Then there are main jobs and sub jobs in JP LitRPGs like Log Horizon, same but slightly different idea because it is clear that which job is only the supplement.
As I stated in my previous threads created by me, I like the idea that multi jobs only broaden the scope but not leveling the person up just because of stacking different jobs. A person who is a junior mech engineer and a junior elec engineer does not make the guy into a senior project engineer.
So the idea of multiclass is the same in D&D, but over here I would like to minus the whole "your total level can't be more than 20" shtick.
One can be a cleric warlock and have a father to ask forgiveness when sin and a daddy to uwu about being naughty. Other wacky combos include wizard barbarian, fighter druid etc etc.
This is also me ignoring that subclasses exist, because RuneKnight X EchoKnight is OP and initiating Rumbling on the TRPG has never been more clearer.
Enough ranting. So the context is that in a LitRPG world, everyone gets a job automatically by the heavenly dao based on their person. If the person is physically good, they get physical job. If they magic good, magic job.
Said job will also only improve the things they are already good at, turning them from good to great at those things while those things that they aren't good at gets ignored.
If they want to learn skills that are outside of their job, they need to put extra effort to grind skills.
Job can be changed, as long as the person can prove that they are capable with the new job.
So it is similar to the Overgeared's LitRPG where one person only gets one job at a time but they can learn random outside job skills at anytime.
Recently however, I got swayed by the concept of multiple jobs. I would like to ask if there is any LitRPGs that featured MCs and the characters juggling multi jobs? I could vaguely recall Defiance of the Fall with MC holding two jobs, a Life Axeman and a Death Shieldman and I don't really understand how it all works.
Then there are main jobs and sub jobs in JP LitRPGs like Log Horizon, same but slightly different idea because it is clear that which job is only the supplement.
As I stated in my previous threads created by me, I like the idea that multi jobs only broaden the scope but not leveling the person up just because of stacking different jobs. A person who is a junior mech engineer and a junior elec engineer does not make the guy into a senior project engineer.
Not a reader of LitRPGs, but it seems to open the gate of power creep too much and is thus a danger~.