Make up "Gate" / Dungeons

Racosharko

Fanatically Whimsical
Joined
Jan 1, 2019
Messages
937
Points
133
I don't know what the rules for this game should have or what format or how many parameters to make, but it's just fun to make shit up.


Gate Name: Noob forest
Gate Rank: Lowest or 1 or F
Gate Endurance: Infinite Entries
Gate location: fixed
Gate Closure condition: None

Entry Condition: no limit
Time limit: Complete within 3 days
Entry Frequency: Once per week

Setting/ Biome: Forest
Area: 10 km x 10 km x 20 km (Above and below ground)
Inhabitants: Artificially generated foes/ tribal behaviour. Artificially generated wildlife
Object permanence: All things can be taken out of the gate except goblins bodies
Hidden Treasure chests: Yes
Hidden Treasure chests refresh rate: Once per week
Hidden Treasure chests Grade: Lowest Grade

Objective: Kill or Subdue 20 goblins
Hidden Objectives: None
Boss Creature: None
Objective completion rewards: none
Objective Failure Penalty: ejection from Gate
Upon Death penalty: Ejection from the Gate world
 

PancakesWitch

Well-known member
Joined
Sep 12, 2020
Messages
713
Points
133
Gate Name: Suburban Metropolis
Gate Rank: C
Gate Endurance: Infinite Entries
Gate location: fixed
Gate Closure condition: None

Entry Condition: no limit
Time limit: Complete within 7 days
Entry Frequency: One a day

Setting/ Biome: Modern Urban City
Area: as big as a damn city
Inhabitants: Common Homo Sapiens, Awakened Homo Sapiens, Martial Artist Homo Sapiens
Object permanence: All things can be taken out of the gate
Hidden Treasure chests: Yes
Hidden Treasure chests refresh rate: Once per week
Hidden Treasure chests Grade: Middle Grade

Objective: Exterminate all inhabitants.
Hidden Objectives: Destroy the City.
Boss Creature: ???
Objective completion rewards: none
Objective Failure Penalty: ejection from Gate
Upon Death penalty: Assimilation into the gate population

Special information: All Gate inhabitants act like a normal human society with one another, but will see hunters that invade the Gate as threatening monsters and will be unable to understand their words, either panicking and running away or attempting to exterminate the invaders at sight (if they have the strength).
 
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