LifeContinuesOn
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Semi-based on an Idea I showcased in gOD ROLEPLAY (OFFICIAL GAME)
You roll 5 d4 dice (Dice with four sides just do scribble hub !roll 1,4,5) and those numbers are associated to your Resources: Amount of People, Technological Advancement, Magical Advancement, People's Sin, and People's Virtue.
Then you roll two d6's (!roll 1,6,2) and I'll tell you whether you have had a disaster or an advancement in one of your 5 fields. Each person playing has 1000 years, with an advancement or disaster ever 20 years, giving each player around 50 turns of building their empire. Once you hit 20 resources in a single resource your Empire Rank goes up, from Town up to Kingdom, and You can only lose the game if you reach 0 resources in Amount of people. The reason you raise your other resources is in case another player wants to go to war with you.
When player go to war it is a turn based battle of resources, people equipped with tech or magic. I will then roll two dice to determine if an attack kills, defends, or neutralizes each other. You may only go to war when each player has gone up to at least a 2 in kingdom rank, in an attempt to conquer them. The War resources are sorted like this:
Individual:
Amount of people resource will be multiplied by ten, as you can have a town with like 3 people.
For this game, the first person to hit 50 in all resources can win.
You roll 5 d4 dice (Dice with four sides just do scribble hub !roll 1,4,5) and those numbers are associated to your Resources: Amount of People, Technological Advancement, Magical Advancement, People's Sin, and People's Virtue.
Then you roll two d6's (!roll 1,6,2) and I'll tell you whether you have had a disaster or an advancement in one of your 5 fields. Each person playing has 1000 years, with an advancement or disaster ever 20 years, giving each player around 50 turns of building their empire. Once you hit 20 resources in a single resource your Empire Rank goes up, from Town up to Kingdom, and You can only lose the game if you reach 0 resources in Amount of people. The reason you raise your other resources is in case another player wants to go to war with you.
When player go to war it is a turn based battle of resources, people equipped with tech or magic. I will then roll two dice to determine if an attack kills, defends, or neutralizes each other. You may only go to war when each player has gone up to at least a 2 in kingdom rank, in an attempt to conquer them. The War resources are sorted like this:
Individual:
- Sniper: Wields Tech with 2x Efficiency
- Magician: Wields Magic with 2x Efficiency
- Hero: Wields Both Magic and Tech with 3x Efficiency
- Squad Leader: Leads 5 people
- Platoon Leader: Leads 20 People
- Company Leader: Leads 100 People
Amount of people resource will be multiplied by ten, as you can have a town with like 3 people.
For this game, the first person to hit 50 in all resources can win.
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