I need honest feedback

Joined
Sep 4, 2024
Messages
11
Points
18
I need honest feedback on my books. I started a rewrite recently, and I don't know if I am improving or not. The last versions were really trashy. Since I have dyslexia and my writing seems to always have holes in it.
 

Tempokai

The Overworked One
Joined
Nov 16, 2021
Messages
1,396
Points
153
So, you’ve written a webnovel. Congratulations. That’s step one in the process of storytelling, but unfortunately, you forgot all the other steps, you know, the ones where you make it readable, engaging, and not an unintentional comedy for a critical thinking. You see, a story that fails to persuade the reader may as well not exist. And right now, that’s your webnovel: a collection of words that technically form sentences but fail to create anything resembling immersion due to lack of skill and proper intent.

I read two chapters, gave it a fair shot. And then, like a sane human being with functioning survival instincts, I bailed the hell out the moment you slapped down that unjustified time skip at chapter 1 like it was trying to copy something, thinking it was doing what others did. It didn't. It was literary suicide. Even if the further chapters are somehow better (which I doubt, and frankly, I refuse to find out because that requires harder thinking or not thinking at all), it doesn’t matter. All because the opening is so atrocious that no rational reader would ever make it that far, and that’s not me being dramatic—that’s just the laws of storytelling which you surely know of by reading more popular stories.

And judging by your read count falling off a cliff after the chapter five, the audience who gave a shot agrees. Now, I'll start at the beginning.

You wrote a synopsis, that’s great! A synopsis should tell us something about the story, you know, basic marketing 101, but what did yours do? It told me absolutely nothing. Generic "Who am I." (yes, with a dot, read the phrase again but like a robot) existential crisis, amnesia, war, bloodshed, blending into a new world—blah blah blah. If I had a dollar for every isekai protagonist with memory loss, I’d be richer than the Tony who owns this website.

Oh, and grammar? Dead, long buried, making any grenmar nazi shriek somewhere out in this world. Killed in cold blood by your own hands. Sure, people make grammar mistakes, not everyone is a professional editor, but you didn’t even TRY. You didn’t even have the decency to pass it through an LLM grammar checker. That takes five seconds, unless you have bad internet like me. Your ethos, your credibility as a storyteller, was dead on arrival. Readers will not trust you to deliver a story worth their time because you couldn't even be bothered to proofread and make it engaging the first thing they see.

A prologue is supposed to establish context so the reader can care about what’s happening. What did you do? You threw a bunch of names at the reader, dropped them into an unnamed battlefield, and then had them get annihilated by ghost things and a train-sized centipede. For what? Shock value? If readers don’t know these people, if readers don’t care about them, then their deaths mean nothing.

And then there’s Fed. Poor, poor Fed. Was he important? Who knows. But you killed him so fast that I barely had time to register his existence before he was cleaved in half. What did this add to the story? Nothing. No impact, no pathos, no horror—just "Oh look, another corpse. Cool. When the story starts?"

And then MC gets isekai’d. That’s it. That’s the prologue. No emotions, no weight, no reason to care. Nothing but facts. And if your prologue reads like a bad theatre script instead of an engaging hook, you have failed. So MC wakes up in a new world, classic, she gets taken in by some half-elves and starts adapting, fine. But why does everything feel like a stage play?

You don’t describe things like a novelist. You describe things like a scriptwriter who forgot that novels require depth, not just visuals. Everything is surface-level. Every emotion is told, not felt. Hell, even telling is done poorly. Every scene is something happening TO the MC, rather than something she actively engages in.

Oh, and that "language skill activation" moment? My GOD, what was that? Just a sudden system message out of nowhere? That’s the kind of lazy worldbuilding that makes readers immediately check out. If your story has game mechanics, introduce them properly. If it doesn’t, then what the hell was that?

And then there’s the time skip. The crime. The literary war crime. You didn't have rhetorical resources to spend on this "push the story further button," why did you used it?

Gilly is dropped into a new world, full of mystery, and instead of showing us her struggle, her adaptation, her emotions, you just skip ahead and tell us "Yeah, she’s settled in, moving on." This is the laziest possible way to write character development. This is "I don’t know how to write the hard parts, so I’ll just pretend they happened off-screen." This is narrative bankruptcy, draining the resources you didn't have and tanking the whole company down.

And you expect readers to keep going? And then… THEN… we get to the poll. My God, why?

Where is the "This Needs to be Burned in Gehenna" button? Where is the "I am having second hand embarrasment from reading this with my mind turned on" option? The fact that you couldn’t even conceive of the possibility that readers might absolutely hate this story is amazing. Delusional. The sheer audacity. Did you actually believe this was decent? Did you not see the irony of posting that poll right after serving the reader literary sewage?

This is not a story that needs a few edits. This is a story that needs to be scrapped and rewritten from the ground up. You need to start over with proper storytelling structure, actual character development, and for the love of all things amateur, grammar that doesn’t read like it was cobbled together by a sleep-deprived human who given up on improving decades ago.

Because right now? I see nothing but ego. A barren wasteland where there should have been gold. You had a chance to hook readers, to tell something compelling, to make us care. Instead, you delivered a train wreck with a centipede thrown on top.

I have read. I have suffered. And now, I am done.

Your opening chapters are an embarrassment. Fix them. Or better yet, bury them and start fresh.
 
Joined
Sep 4, 2024
Messages
11
Points
18
So, you’ve written a webnovel. Congratulations. That’s step one in the process of storytelling, but unfortunately, you forgot all the other steps, you know, the ones where you make it readable, engaging, and not an unintentional comedy for a critical thinking. You see, a story that fails to persuade the reader may as well not exist. And right now, that’s your webnovel: a collection of words that technically form sentences but fail to create anything resembling immersion due to lack of skill and proper intent.

I read two chapters, gave it a fair shot. And then, like a sane human being with functioning survival instincts, I bailed the hell out the moment you slapped down that unjustified time skip at chapter 1 like it was trying to copy something, thinking it was doing what others did. It didn't. It was literary suicide. Even if the further chapters are somehow better (which I doubt, and frankly, I refuse to find out because that requires harder thinking or not thinking at all), it doesn’t matter. All because the opening is so atrocious that no rational reader would ever make it that far, and that’s not me being dramatic—that’s just the laws of storytelling which you surely know of by reading more popular stories.

And judging by your read count falling off a cliff after the chapter five, the audience who gave a shot agrees. Now, I'll start at the beginning.

You wrote a synopsis, that’s great! A synopsis should tell us something about the story, you know, basic marketing 101, but what did yours do? It told me absolutely nothing. Generic "Who am I." (yes, with a dot, read the phrase again but like a robot) existential crisis, amnesia, war, bloodshed, blending into a new world—blah blah blah. If I had a dollar for every isekai protagonist with memory loss, I’d be richer than the Tony who owns this website.

Oh, and grammar? Dead, long buried, making any grenmar nazi shriek somewhere out in this world. Killed in cold blood by your own hands. Sure, people make grammar mistakes, not everyone is a professional editor, but you didn’t even TRY. You didn’t even have the decency to pass it through an LLM grammar checker. That takes five seconds, unless you have bad internet like me. Your ethos, your credibility as a storyteller, was dead on arrival. Readers will not trust you to deliver a story worth their time because you couldn't even be bothered to proofread and make it engaging the first thing they see.

A prologue is supposed to establish context so the reader can care about what’s happening. What did you do? You threw a bunch of names at the reader, dropped them into an unnamed battlefield, and then had them get annihilated by ghost things and a train-sized centipede. For what? Shock value? If readers don’t know these people, if readers don’t care about them, then their deaths mean nothing.

And then there’s Fed. Poor, poor Fed. Was he important? Who knows. But you killed him so fast that I barely had time to register his existence before he was cleaved in half. What did this add to the story? Nothing. No impact, no pathos, no horror—just "Oh look, another corpse. Cool. When the story starts?"

And then MC gets isekai’d. That’s it. That’s the prologue. No emotions, no weight, no reason to care. Nothing but facts. And if your prologue reads like a bad theatre script instead of an engaging hook, you have failed. So MC wakes up in a new world, classic, she gets taken in by some half-elves and starts adapting, fine. But why does everything feel like a stage play?

You don’t describe things like a novelist. You describe things like a scriptwriter who forgot that novels require depth, not just visuals. Everything is surface-level. Every emotion is told, not felt. Hell, even telling is done poorly. Every scene is something happening TO the MC, rather than something she actively engages in.

Oh, and that "language skill activation" moment? My GOD, what was that? Just a sudden system message out of nowhere? That’s the kind of lazy worldbuilding that makes readers immediately check out. If your story has game mechanics, introduce them properly. If it doesn’t, then what the hell was that?

And then there’s the time skip. The crime. The literary war crime. You didn't have rhetorical resources to spend on this "push the story further button," why did you used it?

Gilly is dropped into a new world, full of mystery, and instead of showing us her struggle, her adaptation, her emotions, you just skip ahead and tell us "Yeah, she’s settled in, moving on." This is the laziest possible way to write character development. This is "I don’t know how to write the hard parts, so I’ll just pretend they happened off-screen." This is narrative bankruptcy, draining the resources you didn't have and tanking the whole company down.

And you expect readers to keep going? And then… THEN… we get to the poll. My God, why?

Where is the "This Needs to be Burned in Gehenna" button? Where is the "I am having second hand embarrasment from reading this with my mind turned on" option? The fact that you couldn’t even conceive of the possibility that readers might absolutely hate this story is amazing. Delusional. The sheer audacity. Did you actually believe this was decent? Did you not see the irony of posting that poll right after serving the reader literary sewage?

This is not a story that needs a few edits. This is a story that needs to be scrapped and rewritten from the ground up. You need to start over with proper storytelling structure, actual character development, and for the love of all things amateur, grammar that doesn’t read like it was cobbled together by a sleep-deprived human who given up on improving decades ago.

Because right now? I see nothing but ego. A barren wasteland where there should have been gold. You had a chance to hook readers, to tell something compelling, to make us care. Instead, you delivered a train wreck with a centipede thrown on top.

I have read. I have suffered. And now, I am done.

Your opening chapters are an embarrassment. Fix them. Or better yet, bury them and start fresh.
Really... Thank you for the insight
 

LuciferVermillion

The sadist & madman
Joined
Nov 29, 2020
Messages
111
Points
83
So, you’ve written a webnovel. Congratulations. That’s step one in the process of storytelling, but unfortunately, you forgot all the other steps, you know, the ones where you make it readable, engaging, and not an unintentional comedy for a critical thinking. You see, a story that fails to persuade the reader may as well not exist. And right now, that’s your webnovel: a collection of words that technically form sentences but fail to create anything resembling immersion due to lack of skill and proper intent.

I read two chapters, gave it a fair shot. And then, like a sane human being with functioning survival instincts, I bailed the hell out the moment you slapped down that unjustified time skip at chapter 1 like it was trying to copy something, thinking it was doing what others did. It didn't. It was literary suicide. Even if the further chapters are somehow better (which I doubt, and frankly, I refuse to find out because that requires harder thinking or not thinking at all), it doesn’t matter. All because the opening is so atrocious that no rational reader would ever make it that far, and that’s not me being dramatic—that’s just the laws of storytelling which you surely know of by reading more popular stories.

And judging by your read count falling off a cliff after the chapter five, the audience who gave a shot agrees. Now, I'll start at the beginning.

You wrote a synopsis, that’s great! A synopsis should tell us something about the story, you know, basic marketing 101, but what did yours do? It told me absolutely nothing. Generic "Who am I." (yes, with a dot, read the phrase again but like a robot) existential crisis, amnesia, war, bloodshed, blending into a new world—blah blah blah. If I had a dollar for every isekai protagonist with memory loss, I’d be richer than the Tony who owns this website.

Oh, and grammar? Dead, long buried, making any grenmar nazi shriek somewhere out in this world. Killed in cold blood by your own hands. Sure, people make grammar mistakes, not everyone is a professional editor, but you didn’t even TRY. You didn’t even have the decency to pass it through an LLM grammar checker. That takes five seconds, unless you have bad internet like me. Your ethos, your credibility as a storyteller, was dead on arrival. Readers will not trust you to deliver a story worth their time because you couldn't even be bothered to proofread and make it engaging the first thing they see.

A prologue is supposed to establish context so the reader can care about what’s happening. What did you do? You threw a bunch of names at the reader, dropped them into an unnamed battlefield, and then had them get annihilated by ghost things and a train-sized centipede. For what? Shock value? If readers don’t know these people, if readers don’t care about them, then their deaths mean nothing.

And then there’s Fed. Poor, poor Fed. Was he important? Who knows. But you killed him so fast that I barely had time to register his existence before he was cleaved in half. What did this add to the story? Nothing. No impact, no pathos, no horror—just "Oh look, another corpse. Cool. When the story starts?"

And then MC gets isekai’d. That’s it. That’s the prologue. No emotions, no weight, no reason to care. Nothing but facts. And if your prologue reads like a bad theatre script instead of an engaging hook, you have failed. So MC wakes up in a new world, classic, she gets taken in by some half-elves and starts adapting, fine. But why does everything feel like a stage play?

You don’t describe things like a novelist. You describe things like a scriptwriter who forgot that novels require depth, not just visuals. Everything is surface-level. Every emotion is told, not felt. Hell, even telling is done poorly. Every scene is something happening TO the MC, rather than something she actively engages in.

Oh, and that "language skill activation" moment? My GOD, what was that? Just a sudden system message out of nowhere? That’s the kind of lazy worldbuilding that makes readers immediately check out. If your story has game mechanics, introduce them properly. If it doesn’t, then what the hell was that?

And then there’s the time skip. The crime. The literary war crime. You didn't have rhetorical resources to spend on this "push the story further button," why did you used it?

Gilly is dropped into a new world, full of mystery, and instead of showing us her struggle, her adaptation, her emotions, you just skip ahead and tell us "Yeah, she’s settled in, moving on." This is the laziest possible way to write character development. This is "I don’t know how to write the hard parts, so I’ll just pretend they happened off-screen." This is narrative bankruptcy, draining the resources you didn't have and tanking the whole company down.

And you expect readers to keep going? And then… THEN… we get to the poll. My God, why?

Where is the "This Needs to be Burned in Gehenna" button? Where is the "I am having second hand embarrasment from reading this with my mind turned on" option? The fact that you couldn’t even conceive of the possibility that readers might absolutely hate this story is amazing. Delusional. The sheer audacity. Did you actually believe this was decent? Did you not see the irony of posting that poll right after serving the reader literary sewage?

This is not a story that needs a few edits. This is a story that needs to be scrapped and rewritten from the ground up. You need to start over with proper storytelling structure, actual character development, and for the love of all things amateur, grammar that doesn’t read like it was cobbled together by a sleep-deprived human who given up on improving decades ago.

Because right now? I see nothing but ego. A barren wasteland where there should have been gold. You had a chance to hook readers, to tell something compelling, to make us care. Instead, you delivered a train wreck with a centipede thrown on top.

I have read. I have suffered. And now, I am done.

Your opening chapters are an embarrassment. Fix them. Or better yet, bury them and start fresh.
He really scrapped it with an alien.
 

wordsmith12008

New member
Joined
Feb 2, 2025
Messages
17
Points
3
So, you’ve written a webnovel. Congratulations. That’s step one in the process of storytelling, but unfortunately, you forgot all the other steps, you know, the ones where you make it readable, engaging, and not an unintentional comedy for a critical thinking. You see, a story that fails to persuade the reader may as well not exist. And right now, that’s your webnovel: a collection of words that technically form sentences but fail to create anything resembling immersion due to lack of skill and proper intent.

I read two chapters, gave it a fair shot. And then, like a sane human being with functioning survival instincts, I bailed the hell out the moment you slapped down that unjustified time skip at chapter 1 like it was trying to copy something, thinking it was doing what others did. It didn't. It was literary suicide. Even if the further chapters are somehow better (which I doubt, and frankly, I refuse to find out because that requires harder thinking or not thinking at all), it doesn’t matter. All because the opening is so atrocious that no rational reader would ever make it that far, and that’s not me being dramatic—that’s just the laws of storytelling which you surely know of by reading more popular stories.

And judging by your read count falling off a cliff after the chapter five, the audience who gave a shot agrees. Now, I'll start at the beginning.

You wrote a synopsis, that’s great! A synopsis should tell us something about the story, you know, basic marketing 101, but what did yours do? It told me absolutely nothing. Generic "Who am I." (yes, with a dot, read the phrase again but like a robot) existential crisis, amnesia, war, bloodshed, blending into a new world—blah blah blah. If I had a dollar for every isekai protagonist with memory loss, I’d be richer than the Tony who owns this website.

Oh, and grammar? Dead, long buried, making any grenmar nazi shriek somewhere out in this world. Killed in cold blood by your own hands. Sure, people make grammar mistakes, not everyone is a professional editor, but you didn’t even TRY. You didn’t even have the decency to pass it through an LLM grammar checker. That takes five seconds, unless you have bad internet like me. Your ethos, your credibility as a storyteller, was dead on arrival. Readers will not trust you to deliver a story worth their time because you couldn't even be bothered to proofread and make it engaging the first thing they see.

A prologue is supposed to establish context so the reader can care about what’s happening. What did you do? You threw a bunch of names at the reader, dropped them into an unnamed battlefield, and then had them get annihilated by ghost things and a train-sized centipede. For what? Shock value? If readers don’t know these people, if readers don’t care about them, then their deaths mean nothing.

And then there’s Fed. Poor, poor Fed. Was he important? Who knows. But you killed him so fast that I barely had time to register his existence before he was cleaved in half. What did this add to the story? Nothing. No impact, no pathos, no horror—just "Oh look, another corpse. Cool. When the story starts?"

And then MC gets isekai’d. That’s it. That’s the prologue. No emotions, no weight, no reason to care. Nothing but facts. And if your prologue reads like a bad theatre script instead of an engaging hook, you have failed. So MC wakes up in a new world, classic, she gets taken in by some half-elves and starts adapting, fine. But why does everything feel like a stage play?

You don’t describe things like a novelist. You describe things like a scriptwriter who forgot that novels require depth, not just visuals. Everything is surface-level. Every emotion is told, not felt. Hell, even telling is done poorly. Every scene is something happening TO the MC, rather than something she actively engages in.

Oh, and that "language skill activation" moment? My GOD, what was that? Just a sudden system message out of nowhere? That’s the kind of lazy worldbuilding that makes readers immediately check out. If your story has game mechanics, introduce them properly. If it doesn’t, then what the hell was that?

And then there’s the time skip. The crime. The literary war crime. You didn't have rhetorical resources to spend on this "push the story further button," why did you used it?

Gilly is dropped into a new world, full of mystery, and instead of showing us her struggle, her adaptation, her emotions, you just skip ahead and tell us "Yeah, she’s settled in, moving on." This is the laziest possible way to write character development. This is "I don’t know how to write the hard parts, so I’ll just pretend they happened off-screen." This is narrative bankruptcy, draining the resources you didn't have and tanking the whole company down.

And you expect readers to keep going? And then… THEN… we get to the poll. My God, why?

Where is the "This Needs to be Burned in Gehenna" button? Where is the "I am having second hand embarrasment from reading this with my mind turned on" option? The fact that you couldn’t even conceive of the possibility that readers might absolutely hate this story is amazing. Delusional. The sheer audacity. Did you actually believe this was decent? Did you not see the irony of posting that poll right after serving the reader literary sewage?

This is not a story that needs a few edits. This is a story that needs to be scrapped and rewritten from the ground up. You need to start over with proper storytelling structure, actual character development, and for the love of all things amateur, grammar that doesn’t read like it was cobbled together by a sleep-deprived human who given up on improving decades ago.

Because right now? I see nothing but ego. A barren wasteland where there should have been gold. You had a chance to hook readers, to tell something compelling, to make us care. Instead, you delivered a train wreck with a centipede thrown on top.

I have read. I have suffered. And now, I am done.

Your opening chapters are an embarrassment. Fix them. Or better yet, bury them and start fresh.
Master, this junior also seeks advice!
I just uploaded my prologue!
Please mend my ways and guide me to immortality on this site.
 
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