How would you write a noble class.

CrimsonGenius

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Basically not to be outright evil like the World Nobles in One Piece nor to be super good. Somewhat in the middle. Like business relationship with the commoners. Say the King or Emperor will remove their status if they go out of line.
 

georgelee5786

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In my world, the lower nobles are held back by the upper nobles, who are held back by the Emperor, who is held back my the populace. It is a balancing act to minimize corruption.
 

NotaNuffian

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Think of them as the standard debt collector/ meter maid.

The peasants don't like them because they see the nobles as money grubbing folks.

The king and upper nobles look down on them as serfs.

...That is bascially the average middle class.
 

TheEldritchGod

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GOD-EMPEROR TRUMP VS HORACE LUPA-BIDEN

Just flip open a history book, STEAL WHATEVER YOU READ, add some crazy shit, never fully explain things, hope your audience is smarter than you and fills in the details by writing a Wiki entry, claim it was your idea all along, PROFIT.
 

Prince_Azmiran_Myrian

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Look up the purpose of nobles in history.
They have responsibilities, authority has been given to them to fulfill those responsibilities. They need funding to do things.

Beyond that, everybody desires something, and most want to improve their quality of life.
 

TheEldritchGod

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Oh wait. i forgot my favorate new thing.

HEY! CHAT GPT!

Creating a noble class involves considering various factors such as social status, privileges, responsibilities, and cultural context. Here's a framework for developing a fictional noble class:

  1. Social Hierarchy and Titles:
    • Define the noble class within the broader social structure. Are they at the top of the hierarchy or below royalty?
    • Determine the titles and ranks associated with nobility. Examples include duke/duchess, count/countess, marquis/marquise, baron/baroness, etc.
    • Establish a system for hereditary succession or appointment to noble positions.
  2. Privileges and Status:
    • Identify the privileges bestowed upon the noble class. These may include land ownership, exemption from certain taxes, access to education, legal immunity, exclusive rights, etc.
    • Describe their social status and the deference they receive from other classes or social groups.
  3. Responsibilities and Duties:
    • Outline the obligations and responsibilities of the noble class towards their subjects or society. This could involve military service, governance, justice administration, diplomacy, or cultural patronage.
    • Determine their role in maintaining law and order, resolving disputes, or overseeing specific sectors such as agriculture, trade, or arts.
  4. Wealth and Resources:
    • Establish the economic foundation of the noble class. They might control vast estates, receive income from rents, or possess valuable resources like mines or forests.
    • Explore the sources of their wealth, such as lucrative trade arrangements, strategic alliances, or tribute from vassals.
  5. Etiquette, Dress, and Symbols:
    • Develop a distinct noble etiquette, defining their manners, speech patterns, and conduct.
    • Describe their distinctive attire, including clothing styles, jewelry, emblems, or symbols that signify their noble status.
  6. Education and Training:
    • Consider the education and training provided to nobles. They might receive specialized instruction in governance, warfare, diplomacy, philosophy, or the arts.
    • Determine whether education is exclusive to nobles or if they share educational institutions with other social classes.
  7. Interactions with Other Classes:
    • Explore the relationship between the noble class and other social groups. Do they rule with an iron fist, or do they engage in benevolent leadership?
    • Address potential conflicts or alliances between the nobility and other classes, such as merchants, clergy, or commoners.
  8. Internal Dynamics and Politics:
    • Consider the internal hierarchy and politics of the noble class itself. Are there power struggles, rivalries, or factions within the nobility?
    • Determine the decision-making process, councils, or courts where noble matters are deliberated and resolved.
  9. Role in the Narrative:
    • Determine how the noble class fits into the broader story or setting. Are they central characters or influential figures in the background?
    • Explore their motivations, relationships, and conflicts within the narrative to give depth to individual noble characters.
Remember that these guidelines can be tailored to fit the specific needs and themes of your story or fictional world.

Ya overblown search engine. I love ya.

Thank you! I'm glad you find my assistance helpful. I hope that wasn't sarcasm. If you have any more questions or need further assistance, feel free to ask. I'm here to help!
 
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You don't just make them peasant-hating scrubs, you give them a reason to exist in general but focus the story on the more competitive nobles obsessed with rank and money for entertainment. When you do this you should make it clear that these nobles are not the rule among nobles so that their bad deeds shine more.

You should mirror modern-day politics to an extent. Lords and barons are treated much more like mayors, that build communities and can be beloved by their people, while viscounts and marquis are more like senators that are closer to the elite and discuss policy. Of course, you also have nobles that aren't played to be political at all and operate closer to that of a debt collector
 

TheEldritchGod

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In HKN I went with Royalty, Nobility, Freeman, Serfs, and they recently got rid of slavery, because slavery spells had been used to make suicidal assassins and the guys in charge were teriffied of getting killed.

The Royals basicallt owned everything. That was the legal framework. The King OWNS the country.

Nobels were people he contracted to maintain the land for him. They also had obligations. Specifically because most magic users were noble, to have gemstone eyes of an elementalist, basically meant if you were not a noble, you'd get adopted by one. Futhermore, every Noble has a place in the country's army. YOU WILL SEND HALF YOUR FAMILY TO GO TO WAR. In exchange, they got the many many many perks of being a noble. They could "Own" land, in that, they wer the land lords for the king. They maintained the land, and kicked the taxes upstairs.

Freeman basically could not OWN anything, but they intern were free to make their own choices. So, all freeman were basically craftsman. They got to Rent homes, their place of work, etc etc etc. Yes a noble could be a dick, but the guy could say, "Fuck you. I'm a blacksmith dwarf. I gonna go over here now." While they couldn't own land, they could often be better off than some nobles, if they had enough money.

Freeman also usually covered the Aura Users. While you have your four classic Elements for the nobility, you also had those with grey eyes. These were people with aura cores. You could enhance your body only. Go faster, Heal. Get stronger, Wield magic weapons and in some very rare cases, shapeshift. Aura users usually happened when a Noble borks a normie. Instead of a elementalst, you got an aura user. (The king had a grey eyed son. Guess what happened.) So Grey eyes can be nobles, or even royals, it's rare, and they usually wind up independant mercenaries/knights for a noble/Royal.

Serf is basically, Indentured Servant. Not slaves, but they basically are caught in a cycle where they could never make enough money to get free. However, debt doesn't transfer to your kids, so kids can leave. This is the motivation to not treat your serfs like shit, because if someone else offers a better deal, you might not get the kids to hang around to replace the parents when they drop dead at 40.

See how I basically wove in the fantastical element to create a socio-economic structure?

Do that.
 
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