Topic ideas:
- Why some genres' tropes can hurt worldbuilding (I'm looking at you, Isekais and LitRPGs) and how to avoid those pitfalls.
- When the foreshadowing is too heavy-handed. Authors are ruining their own twists.
- A video on epilogues (it could be a follow-up to your prologue video, which was great).
I couldn't think of any more on the fly.
I actually think Isekai and LitRPG can work incredibly well with worldbuilding. The problem is that most people who approach it do so by copying the surface instead of understanding the depth of it. I'm actually planning an Isekai deep dive next month!
As for the other two, ooooh, those sound fun! So, for foreshadowing... I'm thinking I could make a video that explores foreshadowing as a whole. I've actually done one before on it being too subtle...
And I did one on plot twists as well, though I feel I can do it much better now.
And huh, epilogues! Interesting! Hmm... That could be fun to tackle! I'd likely put it at the end of some stuff on plot structure, since I'm almost ready to go into much more depth on that now. Without going into detail, I've been stress testing my plotting method, and it is near complete. I'm just debating how much I wish to do videos on that and how much of it will go in the Story Marc Blueprint book I've been organizing.
Oh, to note what I am thinking about books, for any wondering, aside from the Blueprint, I'm thinking of books that will contain daily lessons. So, for instance, 31 Lessons for Writing Isekai if I wanted.
And to give you all a peek at what it would be like, since I shared this with a friend recently...
Isekai = Displacement of self + Encounter with foreign system + Negotiation of meaning.
As an aside, I hope others have enjoyed these formulas as much as I am making them.