Fighting sequence against 'Mini-Boss'

What do you think about the fighting sequence?

  • Too Long

    Votes: 0 0.0%
  • Too Short

    Votes: 1 20.0%
  • Enough

    Votes: 4 80.0%

  • Total voters
    5

Daeron

Kin-Slayer
Joined
Jan 22, 2026
Messages
113
Points
43
Hi! I need you guys opinion regarding the sequence i made for 'Mini-Boss' fight.

Is it too long?
Or maybe too short for Mini-Boss fight?
Or is it enough?

Here's the action scene :

"HRAAAAARRRGGH!"

The Moon-lurker’s deafening roar echoed through the cavern chamber. I gritted my teeth, straining every muscle in my arms as I held back its massive claws with the heavy haft of Patrice's battleaxe. The leather armor across my chest hung in tattered ribbons, and the stone floor beneath my boots had been pulverized by the monster's devastating mana blast.

I pivoted my right foot forward, dropping into a deeper stance and shifting my weight to anchor myself against the beast's crushing strength.

From the corner of my eye, a tiny glint of silver flashed through the dark, flying straight toward the monster.

SCHLUCK! "GUAAAAHHHH!" The Moon-lurker shrieked, its massive head snapping back as Mathilda's black-fletched arrow buried itself deep into its glowing left eye.

Momentum! I wrenched the battleaxe violently to the left, ripping the beast's center of gravity out from under it. Releasing my grip on the haft, I spun on my heel, using the torque to whip my left leg upward in a devastating roundhouse kick. My boot collided flush with its jagged jaw, launching the massive creature sideways into the dark.

I glanced toward Patrice, who was already sprinting into the fray. I kicked the fallen battleaxe up and tossed it to her.

She caught the heavy weapon mid-stride without breaking her sprint. Using her forward momentum, she planted her boots, vaulted high into the cavern air, and brought the battleaxe down in a brutal, gravity-fed cleave.

Sparks flew as the Moon-lurker managed to raise its forearm, blocking the steel edge with its hardened claws.

But it forgot about the rearguard.

Melting out of the shadows directly behind the beast, Hoiler executed a flawless ambush. He drove a punishing, mana-infused front kick squarely into the monster's lower spine. The bone-jarring impact launched the Moon-lurker stumbling forward, completely off-balance.

Directly into the path of Kenny.

Kenny had already taken his stance. A violent vortex of sapphire mana swirled around his spear. With a shout, he thrust the weapon forward, unleashing the magical projectile.

In a split second, while still stumbling mid-air, the Moon-lurker infused its claws with deep blue energy and swatted the mana spear aside. Instantly recovering its posture, the beast extended its glowing claws and lunged directly at Kenny.

I dashed forward, grabbing Kenny by the collar of his armor. I violently yanked him sideways, pulling him out of the beast's trajectory by a hair's breadth.

The Moon-lurker crashed into the cavern wall, its claws gouging deep trenches into the stone. Slowly, the blue glow of its energy began to fade.

Shit! It’s trying to blend into the darkness!

Before the beast could vanish completely, the sharp twang of a bowstring echoed nine times in rapid succession. Glowing arrows rained across the cavern. As they embedded themselves into the bedrock, the walls, and the high ceiling, they detonated not with force, but with blinding, radiant light. The entire chamber was instantly bathed in a brilliant, sun-like glow, stripping away the shadows and exposing the Moon-lurker for all to see.

I couldn't help but smirk. Fucking great job, Mathilda!

"HRAAAAAGGGHHHH!" the beast roared in frustration, its camouflage completely neutralized.

"Ten minutes!" Mathilda shouted from the rear. "The light will hold for ten minutes! That was my last drop of mana!"

Hoiler and Patrice didn't waste a second. They converged on the blinded monster, unleashing a flurry of chained, coordinated strikes. The cavern rang with the deafening clang of steel against hardened claws. But even blinded in one eye, the beast was too fast, weaving and parrying their attacks.

Suddenly, a volatile, high-pitched hum vibrated through the air. Deep within the monster's throat, a faint blue glow began to rapidly condense.

I dashed toward them. "Patrice! Hoiler! Scatter!"

They instantly broke off their assault, diving away from the beast.

The Moon-lurker unhinged its jaws. A dense, swirling orb of concentrated blue mana had formed inside its mouth, burning brighter by the millisecond.

I stepped directly into the beast's line of fire. Planted my feet, rooting my stance solidly into the cavern floor, and raised my empty left palm toward the Moon-Lurker.

"You got a bad matchup, asshole."

With a shrill hum, the Moon-lurker fired the mana orb like a laser. The moment the lethal energy collided with my left palm, it didn't burn. The violent magical energy was absorbed directly into my physical vessel. I gritted my teeth as the searing power coursed through my veins. Pivoting my hips, I channeled the stolen magic across my core, drew back my right arm, and threw a devastating, full-body punch at the beast.

The blue mana orb erupted from my right fist, rocketing straight back at its creator with twice the kinetic force.

BOOM! The concussive impact launched the monster backward into the cavern wall. The reflected blast penetrated its torso, blowing a massive, smoking hole cleanly through its chest.

On the left flank, Hoiler had taken a grounded stance, gripping his heirloom sword with both hands. A razor-sharp, hyper-dense blue aura gathered along the steel edge, humming with lethal intent. Stepping into the strike, he swung the blade, unleashing a crescent wave of pure aura.

Shraaaakkk! The aura blade sheared cleanly through the weakened Moon-lurker's neck, severing its head in a single, flawless strike.

The massive, grotesque head tumbled through the air, hitting the stone floor with a wet thud and rolling to a stop directly in front of my boots. The headless corpse collapsed a second later.

The cavern fell dead silent. The hunt was over.
 

Eldoria

Well-known member
Joined
Jun 14, 2025
Messages
1,598
Points
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The scene is quite fitting. The character movements are easy to visualize. But the tension is still lacking. The tension is indeed there... and it's not the flat emotion I usually read when reading reports.

I'm hard to put the right term... perhaps the tension is more like someone running a marathon than someone fighting in a battlefield - at least in my reading experience.

Some things I identified why the tension is more like exercise than war (I've never been in a war, but the tension of war is more or less like a life and death situation... so I understand the feeling):

(1) Your battles are still more focused on fight choreography. You focus on how the protagonist fights the monster to quite a lot of physical and kinetic details. But this actually makes me perceive this scene as 'I'm exercising' since you use the first POV.

(2) The visualization of the monster is still a bit vague. I have a hard time picturing the monster's appearance. As a result, I feel less threatened.

If you visualize how terrifying the monster looks at the beginning of the scene, my immersion might increase. I might feel terrified or disgusted by seeing the monster. So, my feeling of tension will build organically.

(3) The narrative is quite descriptive, slowing down the pacing. In battle narratives, short action narratives will actually maintain a fast pace, maintaining tension.

You can narrate more briefly through action, body language, emotions and short, sharp dialogue. You can probably limit the narrative to a maximum of 3 sentences per paragraph.

Of course, there are exceptions, when describing a monster at the beginning of a chapter, the narrative can be more descriptive or it show the impact/effect of the attack on the environment (atmosphere), the narrative can be more descriptive to slow the pace and give the reader a breath to absorb the intense battle scene.

(4) The narrative does not convey the impact of the battle on the environment enough. The atmosphere was clinical.

The atmosphere of the environment will make your scene more alive. If the reader can smell the scent of blood and dust that chokes the nose and lungs, then the reader may be more tense.

(5) You can cut filter words to make the narrative more impactful. Words like "I hit...", "I saw...", "I jumped...", etc. are filter words that reduce immersion. You can immediately hammer the battle into the reader's mind, instead of making the reader imagine "the protagonist sees or moves".

For example, instead of narrating:
I slashed the monster with a lightning attack...
You could narrate something like:
Swoosh-crrrttt! My sword slashed across the monster's chest. Fishy blood spurted into my face. Yuck! The smell was disgusting.
The reader felt nauseous and disgusted by this scene.

Well, maybe that's a little feedback from me. More or less, I apologize. Hope it helps.

Regards.
 

Daeron

Kin-Slayer
Joined
Jan 22, 2026
Messages
113
Points
43
The scene is quite fitting. The character movements are easy to visualize. But the tension is still lacking. The tension is indeed there... and it's not the flat emotion I usually read when reading reports.

I'm hard to put the right term... perhaps the tension is more like someone running a marathon than someone fighting in a battlefield - at least in my reading experience.

Some things I identified why the tension is more like exercise than war (I've never been in a war, but the tension of war is more or less like a life and death situation... so I understand the feeling):

(1) Your battles are still more focused on fight choreography. You focus on how the protagonist fights the monster to quite a lot of physical and kinetic details. But this actually makes me perceive this scene as 'I'm exercising' since you use the first POV.

(2) The visualization of the monster is still a bit vague. I have a hard time picturing the monster's appearance. As a result, I feel less threatened.

If you visualize how terrifying the monster looks at the beginning of the scene, my immersion might increase. I might feel terrified or disgusted by seeing the monster. So, my feeling of tension will build organically.

(3) The narrative is quite descriptive, slowing down the pacing. In battle narratives, short action narratives will actually maintain a fast pace, maintaining tension.

You can narrate more briefly through action, body language, emotions and short, sharp dialogue. You can probably limit the narrative to a maximum of 3 sentences per paragraph.

Of course, there are exceptions, when describing a monster at the beginning of a chapter, the narrative can be more descriptive or it show the impact/effect of the attack on the environment (atmosphere), the narrative can be more descriptive to slow the pace and give the reader a breath to absorb the intense battle scene.

(4) The narrative does not convey the impact of the battle on the environment enough. The atmosphere was clinical.

The atmosphere of the environment will make your scene more alive. If the reader can smell the scent of blood and dust that chokes the nose and lungs, then the reader may be more tense.

(5) You can cut filter words to make the narrative more impactful. Words like "I hit...", "I saw...", "I jumped...", etc. are filter words that reduce immersion. You can immediately hammer the battle into the reader's mind, instead of making the reader imagine "the protagonist sees or moves".

For example, instead of narrating:

You could narrate something like:

The reader felt nauseous and disgusted by this scene.

Well, maybe that's a little feedback from me. More or less, I apologize. Hope it helps.

Regards.
Thank you for the feedback!

Actually, I was separate the atmosphere building and the creature appearance at previous chapters.
Here's the sequence from previous chapter :
As we walked slowly into the cave, the air grew unnaturally dry. A strong scent of soil lingered heavily in the atmosphere. Within seconds, my eyes adapted to the dark. The jagged rock formations clinging to the walls and ceiling became visible, and the treacherous, uneven terrain beneath our boots grew clearer.

Weird. There are no tracks. Not even a single patch of mold. The rocks are completely dry, indicating there are no living organisms thriving near the entrance.

I looked at Mathilda taking point in front of me. Her head subtly darted around, observing the spacious cavern. She threw a glance over her shoulder, a deep frown creasing her forehead, validating my own suspicions about the cave's condition. I gave her a curt nod and signaled with my fingers to continue moving forward.

When we reached the branching paths, Mathilda immediately dropped to a crouch. I signaled the rest of the squad to get low.

Mathilda raised her hand, using her wind magic to cast a subtle, silent breeze down the far-right tunnel. Barely a minute later, the draft ruffled her hair, returning to her from the left branch.

I see. The right and left tunnels are connected, and there’s no trace of the Alpha inside them.

Mathilda signaled that our only choice was the middle branch, which sloped deeper underground. I closed my eyes for a moment, flaring my nostrils to catch any subtle scent of the beast, but the dry smell of the soil overpowered everything else.

It’s no use. We need to proceed with extreme caution.

I tapped Mathilda’s shoulder, and she cast her breeze down the middle branch. A few minutes later, she turned around. She pressed her palms tightly together, then slowly drew them far apart.

I see. The deepest part of the cave is a massive, spacious chamber. I nodded to her.

We slowly descended the middle path. As we entered the deeper section, my eyes locked onto the pitch-black space. The air here was heavy and stagnant, though the smoothed rock walls showed traces that it used to be damp.

We fanned out into our formation, walking slowly into the center of the expansive area. The oppressive silence amplified everything. The squeaking of leather as Kenny and Patrice gripped their weapons tightly. The heavy, ragged breathing from Hoiler behind me.

Suddenly, every muscle in my body coiled tight. My eyes frantically swept the shadows.

Weird. This is very weird. I can’t feel its presence at all.

Slowly, Mathilda turned her head toward me. I met her gaze. My eyes widened when I saw her frown deepen, her teeth gritted in sheer terror.

A sudden, freezing chill ran down my spine.

Above!

In a heartbeat, I dropped my dagger, pivoted, and violently wrenched the massive battleaxe right out of Patrice's hands. I hoisted the thick steel haft horizontally above my head.

BAMMMM!

The heavy handle clashed against a monstrous, plunging palms, stopping scythe-like claws mere inches from my face. But the beast didn't just rely on physical weight.

Suddenly, a violent vortex of magical energy ignited within the monster's palm.

My blood ran cold. No fucking way! That's not an Alpha Werewolf! It's a Moon-lurker!

"Scatter!" I roared.

The team frantically scrambled backward, putting distance between us just as the magic detonated.

BAANGGG!

(5) You can cut filter words to make the narrative more impactful. Words like "I hit...", "I saw...", "I jumped...", etc. are filter words that reduce immersion. You can immediately hammer the battle into the reader's mind, instead of making the reader imagine "the protagonist sees or moves".

This is the biggest challenge for me, sometimes I was blank out to find alternative words to describe the movement. :blob_no: :blob_no:
 

Eldoria

Well-known member
Joined
Jun 14, 2025
Messages
1,598
Points
113
This is the biggest challenge for me, sometimes I was blank out to find alternative words to describe the movement. :blob_no: :blob_no:
This is indeed an experience. Anyone can read Deep POV theory, but not necessarily apply it precisely. You need to write and edit more. Don't hesitate to read great works to broaden your experience and vocabulary. Cheers!:blob_hug:
 
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