First off thank you all for reading this. Thanks for helping me work out physics for fantasy novels and chapters. And yes I may use some of the information in books or chapters for here. (I don't mind giving credit to anyone though if they feel they need it.)
SO ... here are some questions I had about some magic questions. Some of these have to do with the illusion element. And illusionists in magic. This is actually hard for me to understand. But the problem is it seems like illusionists and illusion magic would be very fun in a story setting as a 'job class' because it allows for more customization of effects than other magic types.
If an illusionist casts an illusion of house in a rain storm or snow storm, and then goes inside it to take shelter... what happens?
Do you think he would take FULL complete shelter from cold? Or should it be partial? Or partial according to level? I thought maybe it could also depend on level... but I'm hoping for some input.
And this is similar for other things. Like in some stories when an illusionist makes an illusion of a monster to attack someone... others seeing it as bystanders don't see it because they write it like its all happening in the mind of the person being attacked. But I don't really like this method of doing it because that kind of makes the 'illusion summons' NOT REAL. I think it would better if they were like in a state of maybe being 'half real' and tangible and visible by others. What do you think of this also?
And if you had an illusionist that makes their own spells from their imagination, then I suppose you could determine the damage by a % of the damage of the real element and spell its mimicking. But how do you determine if they can 'copy' other elements and spells and which ones? It seems like if you let them copy everything they can basically take like 50% damage copies of every element and have a huge spell arsenal. Like they could make a 'fake heal', a 'fake fireball', 'fake summons', etc... is that too OP?
SO ... here are some questions I had about some magic questions. Some of these have to do with the illusion element. And illusionists in magic. This is actually hard for me to understand. But the problem is it seems like illusionists and illusion magic would be very fun in a story setting as a 'job class' because it allows for more customization of effects than other magic types.
If an illusionist casts an illusion of house in a rain storm or snow storm, and then goes inside it to take shelter... what happens?
Do you think he would take FULL complete shelter from cold? Or should it be partial? Or partial according to level? I thought maybe it could also depend on level... but I'm hoping for some input.
And this is similar for other things. Like in some stories when an illusionist makes an illusion of a monster to attack someone... others seeing it as bystanders don't see it because they write it like its all happening in the mind of the person being attacked. But I don't really like this method of doing it because that kind of makes the 'illusion summons' NOT REAL. I think it would better if they were like in a state of maybe being 'half real' and tangible and visible by others. What do you think of this also?
And if you had an illusionist that makes their own spells from their imagination, then I suppose you could determine the damage by a % of the damage of the real element and spell its mimicking. But how do you determine if they can 'copy' other elements and spells and which ones? It seems like if you let them copy everything they can basically take like 50% damage copies of every element and have a huge spell arsenal. Like they could make a 'fake heal', a 'fake fireball', 'fake summons', etc... is that too OP?