ElijahRyne
A Hermit that’s NOT that Lazy, currentlycomplainen
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So, this may be a little convoluted, but here is how I am imagining my magic system. I am going with the philosophy that you must start with the smallest thing and work your way up.
Aether:
Aether is what every quantum and most lesser planes are made from. All laws and constants in these planes is formed by variations in the amount of Aether they contain.
Aether is typically too thin to be used in spells, and too unstable to be used in formations. There are a few exceptions, but it is typical for a combat magician, mage, cultivator, etc. to never come in contact with one.
Laws:
What governs the how everything works inside a plane. In example if our universe was a plane it would contain the laws of one grand law space-time and it’s four governing laws; the strong force, weak force, electromagnetic force, and gravity. These then have various principles that govern how those laws work (the equations and forces).
Every law has at least one corresponding particle. Grand laws will be carried by the particles of their governing laws.
While the planes will create many similar laws, often times the variables are tweaked. Rarely though do you see laws like the destruction or creation of energy.
The quantum planes:
It has been measured by many different magic researchers that like how quarks and anti-quarks spawn and annihilate each other in the confines of a proton or a neutron so to do the almost countless magic energies. Each of these energies do exist in our plane as both a particle and wave in their smallest noticeable form, that can transform, +-increase, delete, add, create, duplicate, and just generally manipulate the information and properties of all things on our plane. They each have a corresponding anti-particle, and when a anti and normal magic particle meet, they annihilate each other and transform their energy to Aether.
Researchers had at first thought of these particles as just that but, two centuries ago, Tayfin Resdcra had created a spell that allowed one to astral project themselves into a earth magic particle. After doing so they had discovered that this particle contained 3 major planes and numerous lesser planes in itself. The planes act like quarks do, and through that they form their magic particle. Each plane has at most three laws. The law of time-space, the soul, and whatever type of particle they form (Qi, mana, etc.).
Time-Space (Grand Law):
Basically the laws that govern our (the readers) universe. Too complicated to do a further dive than I did in the explication of laws. It does however have one more governing law. The law of chaos.
The Law of Chaos (Governing Law):
It is just entropy. It exists in our world and some think it is what makes time move. It is also what may cause the heat death of our universe. I made it its own law, because of the Law of Order.
The Soul (Grand Law):
Made from the law of order, memory, transformation, life, and manipulation.
The Law of Order (Governing Law):
Depending on the particle it can either be weaker or stronger than the Law of Chaos. Yet, if you were to measure all particles in most planes, the Law of Chaos is stronger. Creates order in a system. (The opposite of entropy.)
The Law of Memory (Governing Law):
Ordered systems can be measured to find their past.
The Law of Transformation (Governing Law):
A particle can turn into a different particle as long as no energy is created or destroyed.
The Law of Life (Governing Law):
Ordered and/or Chaotic systems can create new ordered/chaotic systems.
The Law of Manipulation (Governing Law):
Ordered and chaotic systems can make the other less chaotic or less ordered through interaction.
A Soul:
Something that all living things have. Allows them to manipulate the various magic energies. Stronger souls can manipulate more, and souls can get stronger. Souls can also contain memories. When souls exist outside of a host, they get weaker and fragment. Most researchers believe it to be due to magitons that have trouble passing through carbon and silicon
Magic Energies:
Self explanatory, things like Qi, mana, the Elements, psychic energy, etc.
The Void:
As the quantum planes are made from Aether our plane is made from the void. So to are our neighboring planes. We call the energy and space between the planes the Void Sea. There is evidence of even higher planes.
Higher Energies:
Like Godly energy, Celestial energy, the power cosmic cosmic, etc. These energies can not exist on planes with laws that do not contain them, but can in the void sea. They can corrupt planes to allow their existence on it. If a being that uses higher energies on a plane that doesn’t allow them, they will be transformed. (I.E. Godly to Divine)
Runes:
Runes can manipulate the magic energies and matter to change. They are made by strange powerful beings throughout the Void Sea. Each rune has a corresponding word. If the creator is alive it is called a living rune and if they are dead it is called a dead rune. The creators of living runes will know when and where their runes are used.
Magic Lines:
A way to manipulate magic energies without using a rune or soul.
Spells:
Created by manipulating magic energies with ones soul, or using rune words.
Formations:
Created using runes or magic lines.
Arrays:
Made from formations.
Aether:
Aether is what every quantum and most lesser planes are made from. All laws and constants in these planes is formed by variations in the amount of Aether they contain.
Aether is typically too thin to be used in spells, and too unstable to be used in formations. There are a few exceptions, but it is typical for a combat magician, mage, cultivator, etc. to never come in contact with one.
Laws:
What governs the how everything works inside a plane. In example if our universe was a plane it would contain the laws of one grand law space-time and it’s four governing laws; the strong force, weak force, electromagnetic force, and gravity. These then have various principles that govern how those laws work (the equations and forces).
Every law has at least one corresponding particle. Grand laws will be carried by the particles of their governing laws.
While the planes will create many similar laws, often times the variables are tweaked. Rarely though do you see laws like the destruction or creation of energy.
The quantum planes:
It has been measured by many different magic researchers that like how quarks and anti-quarks spawn and annihilate each other in the confines of a proton or a neutron so to do the almost countless magic energies. Each of these energies do exist in our plane as both a particle and wave in their smallest noticeable form, that can transform, +-increase, delete, add, create, duplicate, and just generally manipulate the information and properties of all things on our plane. They each have a corresponding anti-particle, and when a anti and normal magic particle meet, they annihilate each other and transform their energy to Aether.
Researchers had at first thought of these particles as just that but, two centuries ago, Tayfin Resdcra had created a spell that allowed one to astral project themselves into a earth magic particle. After doing so they had discovered that this particle contained 3 major planes and numerous lesser planes in itself. The planes act like quarks do, and through that they form their magic particle. Each plane has at most three laws. The law of time-space, the soul, and whatever type of particle they form (Qi, mana, etc.).
Time-Space (Grand Law):
Basically the laws that govern our (the readers) universe. Too complicated to do a further dive than I did in the explication of laws. It does however have one more governing law. The law of chaos.
The Law of Chaos (Governing Law):
It is just entropy. It exists in our world and some think it is what makes time move. It is also what may cause the heat death of our universe. I made it its own law, because of the Law of Order.
The Soul (Grand Law):
Made from the law of order, memory, transformation, life, and manipulation.
The Law of Order (Governing Law):
Depending on the particle it can either be weaker or stronger than the Law of Chaos. Yet, if you were to measure all particles in most planes, the Law of Chaos is stronger. Creates order in a system. (The opposite of entropy.)
The Law of Memory (Governing Law):
Ordered systems can be measured to find their past.
The Law of Transformation (Governing Law):
A particle can turn into a different particle as long as no energy is created or destroyed.
The Law of Life (Governing Law):
Ordered and/or Chaotic systems can create new ordered/chaotic systems.
The Law of Manipulation (Governing Law):
Ordered and chaotic systems can make the other less chaotic or less ordered through interaction.
A Soul:
Something that all living things have. Allows them to manipulate the various magic energies. Stronger souls can manipulate more, and souls can get stronger. Souls can also contain memories. When souls exist outside of a host, they get weaker and fragment. Most researchers believe it to be due to magitons that have trouble passing through carbon and silicon
Magic Energies:
Self explanatory, things like Qi, mana, the Elements, psychic energy, etc.
The Void:
As the quantum planes are made from Aether our plane is made from the void. So to are our neighboring planes. We call the energy and space between the planes the Void Sea. There is evidence of even higher planes.
Higher Energies:
Like Godly energy, Celestial energy, the power cosmic cosmic, etc. These energies can not exist on planes with laws that do not contain them, but can in the void sea. They can corrupt planes to allow their existence on it. If a being that uses higher energies on a plane that doesn’t allow them, they will be transformed. (I.E. Godly to Divine)
Runes:
Runes can manipulate the magic energies and matter to change. They are made by strange powerful beings throughout the Void Sea. Each rune has a corresponding word. If the creator is alive it is called a living rune and if they are dead it is called a dead rune. The creators of living runes will know when and where their runes are used.
Magic Lines:
A way to manipulate magic energies without using a rune or soul.
Spells:
Created by manipulating magic energies with ones soul, or using rune words.
Formations:
Created using runes or magic lines.
Arrays:
Made from formations.
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