NotaNuffian
This does spark joy.
- Joined
- Nov 26, 2019
- Messages
- 5,285
- Points
- 233
So human needs all three (Body, Mind, Spirit) to be whole and unlike in LitRPG where one can min max, bringing up one part requires carrying the other two. The Body portion might be easy to increase but the other two parts will limit it if both are too low.
Body refers to the physical body, Mind refers to the mental capacity and Energy is messy as it not only counts in the calories to move the body and keep vitals functioning, but also otherworldly powers such as firing fireballs either via magic or bodily mutation or through "mind magic".
I became dellusional again and wanting to assign LitRPG stats into the trio.
Body is covered by Strength, Dexterity and Constitution.
Mind is covered by Perception, Intelligence and Wisdom
Energy is covered by Stamina, Inner Qi and Mana... I am BSing Inner Qi and Mana but bear with me.
The Body stats are easy to explain, Strength for overall carrying and exertion capacity, Dexterity for agility, nimbleness and overall flexibility and Constitution for how much punishment a body can take.
The Mind stats are about using the senses (Perception), gaining knowledge and experience (Intelligence) and having insight on the things (Wisdom)
The Energy stats are something hard for me to explain. ATP for healthy and working cells? Calories as fuel to allow strenuous activities? These two could be under Stamina. Then there is Qi and Mana, both actually referring to the same thing but somehow became so deviated that I can't wrap my head around. Both Qi and Mana allows inhuman abilities, with Qi more focusing on reinforcing the Body with Aura Armor or Sword Wave Slash that can't extend out of the Body for more than three meters (less than ten feet) whereas Mana can leave the Body and use to cast spells in talismans or scrolls or straight up draw circles in the air.
Also, the three stats in their individual part will also affect one another.
A negative influence is the increase in Strength and or Constitution might lead to cap in increase in Dexterity and vice versa.
A positive influence is how increasing in Perception and Intelligence will give rise to Wisdom passively.
Body refers to the physical body, Mind refers to the mental capacity and Energy is messy as it not only counts in the calories to move the body and keep vitals functioning, but also otherworldly powers such as firing fireballs either via magic or bodily mutation or through "mind magic".
I became dellusional again and wanting to assign LitRPG stats into the trio.
Body is covered by Strength, Dexterity and Constitution.
Mind is covered by Perception, Intelligence and Wisdom
Energy is covered by Stamina, Inner Qi and Mana... I am BSing Inner Qi and Mana but bear with me.
The Body stats are easy to explain, Strength for overall carrying and exertion capacity, Dexterity for agility, nimbleness and overall flexibility and Constitution for how much punishment a body can take.
The Mind stats are about using the senses (Perception), gaining knowledge and experience (Intelligence) and having insight on the things (Wisdom)
The Energy stats are something hard for me to explain. ATP for healthy and working cells? Calories as fuel to allow strenuous activities? These two could be under Stamina. Then there is Qi and Mana, both actually referring to the same thing but somehow became so deviated that I can't wrap my head around. Both Qi and Mana allows inhuman abilities, with Qi more focusing on reinforcing the Body with Aura Armor or Sword Wave Slash that can't extend out of the Body for more than three meters (less than ten feet) whereas Mana can leave the Body and use to cast spells in talismans or scrolls or straight up draw circles in the air.
Also, the three stats in their individual part will also affect one another.
A negative influence is the increase in Strength and or Constitution might lead to cap in increase in Dexterity and vice versa.
A positive influence is how increasing in Perception and Intelligence will give rise to Wisdom passively.
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