MadmanRB
Active member
- Joined
- Mar 7, 2021
- Messages
- 121
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- 43
So as I work out the kinks in my story, I came up with a scenario that I want some second opinions on.
Believability is something I know most people complain about these days, so I'm trying to apply some common sense here.
So here is the scenario, I have a commanding officer who is leading his team into a dangerous situation.
And I have my MC who is fresh on the team interact with him and give recommendations.
Now my MC's character trait is that he is incredibly book smart, I even had the commanding officer give him a mini test to prove this.
So when they go into the dangerous situation, the commanding officer actually lets my MC take charge of strategy.
Now my logic is simple, the commander tested him earlier and saw how smart he is.
The MC proved his worth to him, even without much field experience.
Now, one thing I did to counter any Mary sue claims is that I made my MC humble, and he does have some internal conflict.
Sure, he's incredibly smart, but that doesn't mean he has no character flaws.
He does have some self-confidence issues, while not blatant in his characterization, I hint at it with a sense of queasiness.
Still, my logic on why the commanding officer listens to my MC is that he is aware of his intelligence, and like any good commanding officer listens to his subordinates.
If my MC is so smart, why not use his knowledge to help ensure the mission is successful?
After all, the enemy they face has proven to be illusive, no one has been able to catch them so far.
I am kind of thinking on how Star Trek does this, where say there is a new officer and the captain listens to their input.
After all, my goal is to push the story forward, and I don't want the majority of my story eaten up by my MC earning his keep.
Besides, that is not what the story is about, It's what happens during this mission is where my story starts proper.
The first chapter I introduced my MC and his universe
second chapter I introduce my villains.
Third chapter I introduce a key secondary character
and now I am here... where to make my MC more tragic, I plan to do something nasty to him.
I won't spoil what but let's just say the mission goes wrong.
I mean that alone should help alleviate the Mary sue factor, as while my MC was able to accurately pinpoint when and where the events occur he still can't predict the future.
No he came to most of this due to detective work, my MC is a detective at heart and has a batman level of deduction due to his studies.
But what do you think?
Believability is something I know most people complain about these days, so I'm trying to apply some common sense here.
So here is the scenario, I have a commanding officer who is leading his team into a dangerous situation.
And I have my MC who is fresh on the team interact with him and give recommendations.
Now my MC's character trait is that he is incredibly book smart, I even had the commanding officer give him a mini test to prove this.
So when they go into the dangerous situation, the commanding officer actually lets my MC take charge of strategy.
Now my logic is simple, the commander tested him earlier and saw how smart he is.
The MC proved his worth to him, even without much field experience.
Now, one thing I did to counter any Mary sue claims is that I made my MC humble, and he does have some internal conflict.
Sure, he's incredibly smart, but that doesn't mean he has no character flaws.
He does have some self-confidence issues, while not blatant in his characterization, I hint at it with a sense of queasiness.
Still, my logic on why the commanding officer listens to my MC is that he is aware of his intelligence, and like any good commanding officer listens to his subordinates.
If my MC is so smart, why not use his knowledge to help ensure the mission is successful?
After all, the enemy they face has proven to be illusive, no one has been able to catch them so far.
I am kind of thinking on how Star Trek does this, where say there is a new officer and the captain listens to their input.
After all, my goal is to push the story forward, and I don't want the majority of my story eaten up by my MC earning his keep.
Besides, that is not what the story is about, It's what happens during this mission is where my story starts proper.
The first chapter I introduced my MC and his universe
second chapter I introduce my villains.
Third chapter I introduce a key secondary character
and now I am here... where to make my MC more tragic, I plan to do something nasty to him.
I won't spoil what but let's just say the mission goes wrong.
I mean that alone should help alleviate the Mary sue factor, as while my MC was able to accurately pinpoint when and where the events occur he still can't predict the future.
No he came to most of this due to detective work, my MC is a detective at heart and has a batman level of deduction due to his studies.
But what do you think?