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RepresentingWrath
RepresentingWrath
Same as actual Elden Ring. If only they spend all those years on Nightreign instead of ER. ?
ShrimpShady
ShrimpShady
Idk, I actually enjoy Elden Ring a lot. Felt like the logical conclusion to the Souls formula, in spite of some of its weird design choices :blob_hmm:

I probably won't play Nightreign any time soon (as I don't have a platform to play it on), but I'm willing to believe it's actually fun and just looks weird to Soulsborne traditionalists.

In other words, I am the biggest Soulsborne glazer
RepresentingWrath
RepresentingWrath
I won't say a lot about ER. Instead I will say that the idea behind Nightreign is a lot more fun than ER. If they spend all those years on it, making Nightreign actual game and polishing it, it would've been great.
ShrimpShady
ShrimpShady
It does make more sense for the game to have a bigger co-op element, considering how big it is :blob_hmm:

My main problem with ER is how the encounters can feel stale after a while. Better co-op would've definitely made the gameplay more dynamic.
RepresentingWrath
RepresentingWrath
My main problem with ER is that it is DS3 1.1. yet somehow it got worse than DS3.
ShrimpShady
ShrimpShady
DS3 still is probs my favorite, but I think ER actually improved on a lot of the gameplay elements, especially combat, with build variety and AoWs. But where ER does totally lose out against DS3 is the part that I care about the most: the bosses :blob_sir:

Also ER's legacy dungeons just aren't as engaging as classic Soulsborne level design.
RepresentingWrath
RepresentingWrath
ER didn't improve on gameplay elements in my opinion. Ashes of War are glorified Weapon Arts. Is there more? Yes. Are they balanced? No. Are they more fun than DS3? In my opinion no. I would rather get bloodborne treatment where there are less weapons, but they are all way more fun and unique.
RepresentingWrath
RepresentingWrath
Jump is clunky, useless and overpowered at the same time. Stealth is useless. Your character still heals slowly, and they programmed bosses to attack you as soon as you heal, all while the bosses are now faster. Your character is also just as slow as in DS3, but every enemy is faster. I don't think it's an improvement, but I admit it is a change.
RepresentingWrath
RepresentingWrath
Not a vertical change, but a horizontal one.
ShrimpShady
ShrimpShady
I can definitely see that :blob_hmm:

Though a lot of those changes didn't really affect my own gameplay (except input reading, fuck input reading), so I'm not sure if I can relate.

I guess I'm just a certified rollslop enjoyer
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