A unique skill is about what you described, except in my opinion. Once someone acquires one then it’s unbeatable at it’s specific job. They need to be specific though, a unique skill that says “astral immortality” makes me think that your astral self is immortal, not your body. You could be...
Thanks for the feedback! It doesn’t have to be MHA, that’s a good Idea. I still want to have their superpowers influenced and warped by the magic of the world so DND is probably not the best as no random magical happenings happen there. (just rambling at this point) That means I can still...
So uh, I write because I enjoy imagining silly scenarios in my head. Putting them on ‘paper’ makes them feel real. Gosh escapism huh.
I recently came up with the Idea of where a bunch of kids who didn’t know each other and had “amnesia” were dropped off in a random forest. Normal Isekai here...
Might be nice. Depends on what part you focus on. Making it surreal and dream like would be the direction I go because then I don’t have to remember the area around them.
However, if you want to IMMERSE somebody. Real life is the way to go. Just have a setting and describe it slow, showing the...
Kill them all, for the plot shall advance! These words shall rip anger from your soul as your favorite one-shot side character dies to the minions of the villain to allow the protagonist to reach the macguffin!
Read my story if you want an example of a bad/mediocre at best one.
Let me tell you why I think mine could use improvement:
The style feels inconsistent, as does the MC. This is mostly because it’s my first story.
The MC is constantly getting beat around, then shameless time-skip.
MC gets...
”With that end, my enemies will continues to bend.”
Edgy, implies you have secret enemies(looking at you, me), All poetic with ends instead of death, and
I told you it so that makes it cooler than everybody elses.
I would emphasize the characters expressions. Go all out with this.
”the corner of character 1’s mouth curves with the arc of his blade as it swings toward character 2’s neck.
make it short too. Most fights are.