Recent content by rake1025

  1. rake1025

    ⛩️Gates of Scriblia⛩️: Rolling Thread

    !roll 1,20,2
  2. rake1025

    Adventurer's Guild ⛩️ Gates of Scribblia ⛩️: Open D&D Thread

    I would advise: "Hunter's mark", "Hex","Dissonant whispers", "Id insinuation", "Sleep" or "Tasha's hideous laughter".
  3. rake1025

    ⛩️Gates of Scriblia⛩️: Rolling Thread

    !roll 1,20,2
  4. rake1025

    Adventurer's Guild ⛩️ Gates of Scribblia ⛩️: Open D&D Thread

    @Stealthy_Enigma will fight with us? If not, then @Lodur attacks first, then @Cipiteca396 and me last.
  5. rake1025

    Adventurer's Guild ⛩️ Gates of Scribblia ⛩️: Open D&D Thread

    Good thing it wasn't a saving throw.
  6. rake1025

    Adventurer's Guild ⛩️ Gates of Scribblia ⛩️: Open D&D Thread

    I roll for initiative and got ... 1+2=3 Wow...
  7. rake1025

    Adventurer's Guild ⛩️ Gates of Scribblia ⛩️: Open D&D Thread

    I give one health potion to Hverf, because he will be tanking (he has the highest health in our group, 10 hp), and aim the crossbow at the right goblin. Aika: We need to kill two of them before they notice us so that during close combat there is minimal chance that one of us will have to make...
  8. rake1025

    Adventurer's Guild ⛩️ Gates of Scribblia ⛩️: Open D&D Thread

    I think we can defeat them even though there are no strong fighters on our team, but before the fight, I will check my perception to see if there are more goblins besides these three. 16+4(bonus of perception)=20
  9. rake1025

    Adventurer's Guild ⛩️ Gates of Scribblia ⛩️: Open D&D Thread

    Since there are many different herbs in the forest clearing, I collected those that were healing. Using my alchemy kit, I tried to make healing potions. 11+4(sleight of hand modifier)=15 I was lucky and made 2 common healing potions.(I can do this, right?)
  10. rake1025

    Adventurer's Guild ⛩️ Gates of Scribblia ⛩️: Open D&D Thread

    So, I got advantage on Charisma checks for a week.
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