Adventurer's Guild Adventurer's Guild - OOC Room

Nahrenne

Pure and Innocent Maiden~
Joined
Jan 2, 2019
Messages
1,100
Points
153
This is so confusing! Okay, so I think it's about 5G for Seven Bars of Wrought Iron (used in decorations), 5G for 1-3 Bars of Cast Iron, 10-20G for a bar of Steel.

Bronze is weaker than normal cast iron, so maybe 5G for five bars? Also, Wrought Iron is apparently used for decorative designs, like those your find on gates, like this:

Hmm...I guess a good indicator for prices of metal would be the guild quests that have you mining metal ore.
That would give a good indicator of how much the metal is in its rawest form.
'-'

X
 

SquadCammander354

Well-known member
Joined
Dec 28, 2018
Messages
54
Points
73
Hmm...I guess a good indicator for prices of metal would be the guild quests that have you mining metal ore.
That would give a good indicator of how much the metal is in its rawest form.
'-'

X
Alright, time to RP and join the raid. Just give me seven hours and I'll be done writing it. ("OwO)o *huggles*
 

Feathers95

Well-known member
Joined
Oct 26, 2019
Messages
1
Points
118
Hmm, I feel that @ohko looked up medieval prices for metals at some point...
>w<

X
This is so confusing! Okay, so I think it's about 5G for Seven Bars of Wrought Iron (used in decorations), 5G for 1-3 Bars of Cast Iron, 10-20G for a bar of Steel.

Bronze is weaker than normal cast iron, so maybe 5G for five bars? Also, Wrought Iron is apparently used for decorative designs, like those your find on gates, like this:

I couldn't find anything on metal pricing, but here's @ohko 's guides for metalsmithing :blob_happy:
Ohko’s notes on realistic iron smelting:

Iron Ore is any kind of rock containing iron. There are many different types of ores containing different amounts of iron content and purity. Finding iron on Earth actually isn’t that hard (it’s one of the most abundant elements and you can find it in your back yard), but the biggest question is if your reddish rocks have a high enough iron content to be worthwhile. “Good” iron ore in the modern day will contain at least 65% iron, but in ancient days it was probably much harder to find high iron content ores, so the efficiency was probably far poorer.

Step 1 of the smelting process involves construction of a Bloomery. A bloomery is the earliest iron smelter technology. It’s made out of clay and needs to be rebuilt each time iron is smelted.

Step 2 is to acquire tons of charcoal. The ratio of charcoal to iron ore should be 1:1 by weight (plus extra charcoal for preheating the bloomery). However, charcoal is far less dense than iron, so the ratio by volume is 20:1 — you need piles upon piles of charcoal! Crush to charcoal into fine/small pieces.

Step 3 is to grind up the iron ore and “roast” it to drive out water and impurities.

Step 4 is to preheat the bloomery. Then add charcoal and iron ore at a 1:1 ratio by weight. It takes about 4 hours to fire the ore. You need a team of people constantly pumping bellows to maintain the temperature. The temperature control is the most difficult and delicate part, and also the easiest to mess up.

To explain, the bloomery is maintained at a temperature high enough to melt any non-iron stuff in the ore. This melted stuff is called “slag”, and it will drip out of the bloomery. Pumping oxygen through bellows is critical to getting this process to a high enough temperature to achieve this.

However, if the bloomery gets too hot, iron will also melt. Melted iron absorbs carbon from the charcoal and becomes “pig iron” — which is useless waste that is too brittle for any smithing. Smelting iron in a bloomery always produces slag and pig iron, but it’s a delicate balance of temperature not to lose too much iron — yet also refine the iron to high enough purity.

Once the slag is melted away, the remaining solid iron is called a “Bloom”. The bloom is like a flaming ball of rock, and the metalworkers will break open the bloomery to extract the bloom with tongs. The bloom is hammered intensively into the right shape — which we generally call “Wrought Iron”.

The efficiency for the bloomery process is something like:
  • Starting Ore Iron Content (50%)
  • Pig Iron Loss (50%)
  • Resulting in a 25% yield by weight
Of course, this is much less if you use a much poorer ore. You need somewhere around at least 8 kg of iron content in a bloom for the process to be efficient, so that means starting with >32kg of ore minimum (assuming an ore content of 50%).
This isn't really a library entry, but I couldn't think of a better place to put it. I'm sorry! :sweating_profusely:

Ohko's Guide to Semi-Realistic Bronze Age Smithing
For Dummies (and Authors)

Introduction

So you want your character to do smithing? But you have no idea where to start? This guide provides an overview of some methods of metalworking used on Earth. Feel free to use this as a reference for your writing... or not! :blobrofl:
Adventurer's Guild is a fantasy roleplaying game, and there's no need to be realistic.​
However, if you want to add a touch of realism to your writing, I hope this resource can help! While I'm not an expert on this subject by any means, I'm a total geek on primitive technology — so take whatever you like from this!​

Ores, Metals, and Alloys

In this section, I will discuss the seven classical metals of antiquity: Iron, Copper, Lead, Tin, Silver, Mercury, and Gold.​
Of these seven metals, only gold and silver are found in their native (elemental) form. The remainder are all usually found as rock-like ores, which mean that they are chemically fused to another element (e.g. iron oxide). Ores need to be smelted in order to purify them into their native (elemental) form.​
While native metals are great, they aren't always particularly useful for a metalworker trying to forge armor, swords, or tools. All of the native metals (except iron) are generally quite soft and easy to melt in a fire. Think of copper wire, tin cans, gold foil... they are easily bent and useless as a weapon.​
In order to change the properties of metals, they are often mixed with something else to create an alloy. Alloys can have have different useful properties such as increased stiffness, flexibility, density, strength, or even rust resistance.​

Where to Find Ores?

IronCopperLeadTinSilverMercuryGold
4.1% Earth's Mass50 ppm14 ppm2.2 ppm0.07 ppm0.05 ppm0.001 ppm
Grey / Red / BrownGreen / GreyGrey / Black / SilverBlack / GreyGrey / SilverBright RedGold
1538 °C1084 °C327 °C231 °C961 °C-39 °C1064 °C

In order to understand where to find ores, it is extremely helpful to know the relative abundance of different metals.​
Iron ore is extremely common. In fact, any kind of slightly reddish rock probably has some iron in it. This probably means that your backyard has iron! The question is, how much? Do the rocks in your backyard have 10% iron? 15% iron? Should you call a mining company and get rich???​
For practical reasons, we call something an "ore deposit" if the rocks in the area contain enough metal content for it to be profitably extracted. In the modern day, we have a lot of fancy tools that allow us to calculate the metal content of various rock. As a result, on Earth we often see mining companies set up shop in areas where they're drilling straight into ground to mine tons of plain-looking grey rock...​
However, in the ancient days, humans didn't have access to fancy tools. People depended on the color of rocks (and other things) in order to identify ore. It was easiest to see bands of rocks (an "ore vein") in sedimentary layers of the earth that were displaced, such as on cliff-sides or exposed mountains. If humans spotted an unusual color, perhaps there was metal ore there!​
Fortunately, a few varieties of ores have a very distinctive color. One unique variety of copper ore — Malachite — has a glaring green color.​
Of course, there are many other types of (greyish) copper ore, but Malachite was likely the earliest variety discovered by humans due to its ease of identification.​
If you were a prehistoric Assyrian shepherd and walking by a cliff, and you spotted streaks of green on the cliffside... it was likely there was copper ore here! We call those streaks of green an "ore vein".​
The shepherd would go call his miner friends and they would chip away at this "surface vein".​
Malachite Ore Vein

Once the original surface vein was discovered, it's only the tip of the iceberg!
Much of the vein continues underground!​

If you have good mining skills, you can start digging shafts to follow the veins. Miners do not dig randomly. They follow the color of their rock.​

A Brief History of Early Metals, Copper, and Bronze

Due to the distinctive color of malachite, copper was probably one of the earliest metals to be worked by humans. Very few other ores/metals (except cinnabar and gold) have such a distinctive color, so they could have only been discovered by blind accident.​
Fortunately, most of the metals of antiquity (except iron) have a low melting point.​
Lead and Tin are excellent examples. Both ores have low enough melting points (327 °C) (231 °C) that they can be smelted in an ordinary campfire. In fact, this was likely the way these metals were discovered. Someone left a bunch of grayish rocks in the village campfire, and a couple hours later they saw that the rocks had melted into this shiny stuff. Weird!​
So how do you smelt lead and tin? It's super easy! You just melt it!​
Both lead and tin have a melting point lower than typical rocks. As a result, if you heated a bunch of ore (rocks) in a spoon, the lead/tin would turn liquid. Any unmelted rock would stay at the bottom of the ladle, and you could pour the pure metal off the side.​
Typically, the molten lead/tin would be poured into a mold. When the metal solidified, it would take the shape of the mold. This method of metalworking is called "casting".​
It was possible to make many intricate shapes with metal casting. For instance, lead balls were created by pouring molten lead into spherical molds.​
Smelting Ladle
Smelting copper is a bit more challenging with its higher melting point (1084 °C). Copper, Silver, and Gold could not be smelted in an ordinary campfire (max campfire temperature ~900 °C). Instead, humans needed to invent a new method to raise the temperature higher enough to melt these metals.​

There are three simple ways to raise the temperature of a fire:​
  • Give it a fuel that burns hotter.​
  • Feed it lots of oxygen.​
  • Make sure the heat can't escape.​
For an improved fuel, charcoal was used. Charcoal burns hotter (and cleaner) than wood. Charcoal is made from wood burned in the absence of oxygen, which causes it to retain all its energy.​
To increase oxygen, humans invented bellows, which could blow air at a fire. It is extremely labor-intensive to maintain the bellows for a furnace, which often needed to go nonstop for hours/days. Slowing down or speeding up will immediately change the temperature of the fire. It was common for a team of multiple individuals to focus on the bellows. An ancient copper smelter required at least 4-6 people simultaneously trying to blow oxygen into the fire pit.​
To conserve heat, pits were dug into the ground. The earth could insulate against heat escaping. Clay walls were built to capture heat.​
Finally, a crucible containing ore was placed in the center of the furnace amidst a ton of charcoal. When the process was complete, it would result in molten metal that could be cast into a mold.​
Crucible Furnace

The problem with a metal like copper is that it is simply too soft. Although copper was abundant (and shiny and pretty), it was not practical for making any tools by itself.​
To harden copper into something stiffer, humans discovered a few copper alloys:​
  • 88% Copper + 12% Arsenic = Bronze
  • 88% Copper + 12% Tin = Bronze
  • 65% Copper + 35% Zinc = Brass
All of these copper alloys are predominantly copper (~90%) plus a trace amount of a stiffening metal. Increasing the fraction of the stiffening metal generally makes the resultant metal harder (yet also more brittle). For example, raising the concentration of tin in bronze results in a harder/sharper sword, but it is more likely to shatter.​
Casting bronze is fairly simple. By heating the appropriate proportions of copper and alloy in a crucible, molten bronze was created. Molten bronze would then be poured into a mold, typically made out of packed sand or clay. Advanced shapes could be created using fancy methods like Lost Wax Casting. This method entailed (1) creating a shape out of beeswax, (2) using the beeswax as a template in the mold, (3) melting the beeswax, and (4) pouring the bronze.​
Generally, bronze age tools and objects were all creating by casting, not hammering (like iron).​
After casting a tool, it would often be "finished" with extensive amounts of grinding, sanding, and other final touches. Bronze can be "work-hardened" (e.g. hammering) to a limited extent, but it is much more brittle than iron. If pushed too hard, it will shatter. Bronze swords were known to shatter on the battlefield in antiquity. This was in contrast with iron/steel swords which were less likely to shatter.​
It should be noted that bronze swords were often regarded as superior to wrought iron swords particularly in the Early-Middle Iron Age. The quality of wrought iron was highly variable in the early period and often full of impurities. Bronze often produced higher quality products and high-tin alloys were a harder metal than wrought iron. Additionally, bronze does not rust.​
Bronze Casting
Lost Wast Casting
The Iron Age eventually overtook the Bronze Age primarily economic reasons.​
The primary tin ore of antiquity was Cassiterite, which has a distinctive black crystalline appearance. However, it was extremely rare and found in only a handful of regions across the world. Notably, the entirety of the Middle East lacked a major source of tin.​
This is ironic because the most Bronze Age civilizations: Anatolia (Turkey), Egypt, Mesopotamia, Greece, India, and Central Asia all lacked their own regional sources of tin. Trade with faraway countries was critical for the bronze economy, which meant that a handful of powerful countries monopolized bronze production. When trade routes shut down, military economies were paralyzed and countries were left extremely vulnerable to their enemies.​
Iron — in contrast — was everywhere (4% of the Earth's surface). When metallurgy technology advanced to cover iron, the democratization of military weapons resulted in regional upheaval that drove the Late Bronze Age collapse. Suddenly, formerly "irrelevant" barbarians and raiders in backwater countries could field armies of massed infantry larger than ever before, overwhelming the smaller elite forces of Bronze Age charioteer nobility.​
Cassiterite Ore
Map of Known Tin Sources in Antiquity

Epilogue

In conclusion, this article summarized basics of metallurgy relevant to the Bronze Age period.​
I'm tired for today, so I will stop here. I hope people did not find this excessively dull or useless.​
Next time, I will pick up with Iron Age metallurgy~​
 

Nahrenne

Pure and Innocent Maiden~
Joined
Jan 2, 2019
Messages
1,100
Points
153
*.*) *sits on nah sans lap*
*does the barber shop song with lee-chan*
You went to the barber shop
To have your hair cut off
When you got there
You sat in the chair
And the chair went
PLOP!
*moves legs apart making Lee-chan sink through while holding her so she doesn't fall on the floor*
(^-^)

X
 

Leegood

Well-known member
Joined
Dec 23, 2018
Messages
9
Points
118
Group Hug!
*huggles*
\(~^o^)/ Huggwle~
*does the barber shop song with lee-chan*
You went to the barber shop
To have your hair cut off
When you got there
You sat in the chair
And the chair went
PLOP!
*moves legs apart making Lee-chan sink through while holding her so she doesn't fall on the floor*
(^-^)

X
o.o)?!
\(~^o^)/ Waaaa~ *pretends to be sinking*
 
Top