NotaNuffian
This does spark joy.
- Joined
- Nov 26, 2019
- Messages
- 5,285
- Points
- 233
So we all know the moral event horizon.
I am not going to go there in this thread.
In novels, MC often get the best gear, the most valuable items in the pile of loots, the greatest job book/ skill scrolls/ cultivation techniques in expeditions. So oftentimes, they do not resort to stealing/ robbing/ killing other non-hostiles to gain extra goodies.
Heavy emphasis on non-hostiles, as in these people/ entites did not, have not and will not antagonise MCs. They are either neutral or even at best friendly to MCs.
So MCs will never have the righteous/ just reason to harm or kill them for their loot. Of course the authors can spin the tale and make these non-hostiles no longer friendly due to them being uncoorperative and then it is another story.
Long story short, the minor thing that can make MC disliked is when they decide to start the aggression for personal gains.
So far this is one of the minor things that I have.
What are your pet peeve on MCs?
I am not going to go there in this thread.
In novels, MC often get the best gear, the most valuable items in the pile of loots, the greatest job book/ skill scrolls/ cultivation techniques in expeditions. So oftentimes, they do not resort to stealing/ robbing/ killing other non-hostiles to gain extra goodies.
Heavy emphasis on non-hostiles, as in these people/ entites did not, have not and will not antagonise MCs. They are either neutral or even at best friendly to MCs.
So MCs will never have the righteous/ just reason to harm or kill them for their loot. Of course the authors can spin the tale and make these non-hostiles no longer friendly due to them being uncoorperative and then it is another story.
Long story short, the minor thing that can make MC disliked is when they decide to start the aggression for personal gains.
So far this is one of the minor things that I have.
What are your pet peeve on MCs?