Adventurer's Guild Adventurer's Guild - OOC Room

Feathers95

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@AliceShiki Aha, my first ever message went to supporting the dice-rolling feature :blob_happy: :blob_happy:
1583883724563.png

Tbh I was wondering if I'd ever have a reason to post a proper forum message :blob_hmm:
 

ohko

tilda~ me~ home~ ♪
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Dec 23, 2018
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Btw, if we’re making the sewers flammable shouldn’t someone add the no flame magic warning to the sewer quests. So something similar doesn’t happen again or so someone doesn’t accidentally blow up the city.
could do, but scribel is not a definitive existence. if a report said it didnt blow up may be it didnt... I mean what does magic even burn any way.

and there could also be open sewers and closed sewer, vented one not vented ones. there could be slimes that ate all the flammable things.. we dont know really..
Yeah I see your point, but from my point of view but it’s better to keep things on the consistent side. It becomes a roll of the dice if the receptionist A thinks A should happen instead of B and fails you. Then on the other side receptionist B thinks B should happen instead of A and passes you for the same mission.

It’s like playing an FPS game and losing at the end of the mission because of some objectives you didn’t know about. It becomes
a little frustrating when that happens.

I see your point though as a freestyle rp. Anything goes, I don’t know, it might just be me thinking this. So I appreciate you spending your time to humor me on this issue of mine.
I feel like Ohko did not have the intent of stopping people from using their magic just because of the environment, unless it was a very specific quest, so it might be better to not add this kind of restriction.
Oh the reason why I’m asking is because of a quest evaluation I saw, not because I wanted said restriction.

I was wondering what the community stance was on the issue.
I think me and @Omnifarious is in the camp that is not too concern about logic... but rather power level.. that is the only constant in the world for us.

and I know what you mean about failing, but i think there could be a middle ground by forming a relationship with a player and getting an exclusive receptionist.

but I think being an mmo, contesting the evaluation should also be part of the RP.
I'd say you can do most things for as long as your report is reasonable.

OTOH, if you basically say nothing about the experience itself and only start the report with random chit-chatter and a very basic plan of actions... I'd be much more willing to fail (or at the very least penalize) you for any small thingy that did not align to my personal common sense of the world.

Well, considering we do have a consumer complaints quest, I'd say it's fair game to complain about unfair evaluations for sure~
Yeah tbh I kinda fall into the same camp. But, honestly I want to keep a situation that would burden one receptionist away if possible.

And, run a more consistent course with some ground rules if possible to keep to the self running nature of the game.
Mhm, I sort of lean towards @Generic.Archdemon 's interpretation.

The lore is a very loose thing in this version of AG, and I'd like to make as few references to an official "lore" as possible. The Library exists as a guiding entity (although it isn't absolute), but I've always believed that it should be optional for players to choose to read it.

Consequently, I sort of have this view about the "canon"-ness of things:
  1. The Quest Board is the #1 source of information, and it should be thought of as canon.
  2. The Library is #2 source of information, but the information could be wrong. Some people might read the Library entries.
  3. Quest Reports are the #3 source of information, but it's better to think of it as non-canon. Expect nobody to read quest reports.

Essentially, I don't see a Library entry on the "flammability of sewers". Therefore, in my view, the notion that "sewers are flammable" is basically the same as non-canon, because nobody bothered to add it to the Library. :blob_happy: :blob_happy: :blob_happy: Yes, that's right! Add more things to the Library! If you want to influence the canon, put it in the Library! Don't assume that others will magically read all your Quest Reports!

I don't really agree with a receptionist deducting rewards for someone throwing fireballs in the sewers, if the quest report was otherwise plausible.

Even if there was a library entry on Sewers -- like @Generic.Archdemon said -- what if there was a different part of the sewers that weren't as flammable? There are many possible opportunities for the information to remain consistent.

I would recommend receptionists trying to push unifying ideas to say things like:
  • "You should be careful! What if you set the trash on fire?"
  • "You should check out the library! An adventurer almost died trying to use a fireball in the sewer! Be careful!"

...But if it were me performing the evaluation, I wouldn't deduct rewards for using a fire in the sewer. Again, the sewer being flammable isn't even canon, at least in my view.
 

ohko

tilda~ me~ home~ ♪
Joined
Dec 23, 2018
Messages
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133
Not even evaluators?

:sweating_profusely:
There isn't really an official "evaluator" position -- so you shouldn't assume that @Zoey or @AliceShiki will be around to read every single Quest Report forever and ever and ever. :blob_happy: :blob_happy: :blob_happy:

Basically you shouldn't assume that any given evaluator has read all your prior quest reports or all the prior quest reports on a particular subject. In a sense, you can't expect evaluators to know that "the sewers are flammable" or some other piece or developing lore that isn't universally agreed upon.

The Quest Board objectives are the only thing necessary for an evaluator to grade a Quest Report.
 

AliceShiki

Magical Girl of Love and Justice
Joined
Dec 23, 2018
Messages
3,529
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183
There isn't really an official "evaluator" position -- so you shouldn't assume that @Zoey or @AliceShiki will be around to read every single Quest Report forever and ever and ever. :blob_happy: :blob_happy: :blob_happy:

Basically you shouldn't assume that any given evaluator has read all your prior quest reports or all the prior quest reports on a particular subject. In a sense, you can't expect evaluators to know that "the sewers are flammable" or some other piece or developing lore that isn't universally agreed upon.

The Quest Board objectives are the only thing necessary for an evaluator to grade a Quest Report.
*coughs* I'm pretty sure Zoey didn't read them all actually~ *whistles*
 

Silver

Well-known member
Joined
Jun 2, 2019
Messages
1
Points
118
Mhm, I sort of lean towards @Generic.Archdemon 's interpretation.

The lore is a very loose thing in this version of AG, and I'd like to make as few references to an official "lore" as possible. The Library exists as a guiding entity (although it isn't absolute), but I've always believed that it should be optional for players to choose to read it.

Consequently, I sort of have this view about the "canon"-ness of things:
  1. The Quest Board is the #1 source of information, and it should be thought of as canon.
  2. The Library is #2 source of information, but the information could be wrong. Some people might read the Library entries.
  3. Quest Reports are the #3 source of information, but it's better to think of it as non-canon. Expect nobody to read quest reports.

Essentially, I don't see a Library entry on the "flammability of sewers". Therefore, in my view, the notion that "sewers are flammable" is basically the same as non-canon, because nobody bothered to add it to the Library. :blob_happy: :blob_happy: :blob_happy: Yes, that's right! Add more things to the Library! If you want to influence the canon, put it in the Library! Don't assume that others will magically read all your Quest Reports!

I don't really agree with a receptionist deducting rewards for someone throwing fireballs in the sewers, if the quest report was otherwise plausible.

Even if there was a library entry on Sewers -- like @Generic.Archdemon said -- what if there was a different part of the sewers that weren't as flammable? There are many possible opportunities for the information to remain consistent.

I would recommend receptionists trying to push unifying ideas to say things like:
  • "You should be careful! What if you set the trash on fire?"
  • "You should check out the library! An adventurer almost died trying to use a fireball in the sewer! Be careful!"

...But if it were me performing the evaluation, I wouldn't deduct rewards for using a fire in the sewer. Again, the sewer being flammable isn't even canon, at least in my view.
Thanks for the detailed response, I shall use your post to smite the enemies of my crusade!!!:blob_thor:

Seriously though, if you could put that post as a mind set reference for newer receptionists that would be nice.
(The actual reason I put this out here was because while reading reports I saw one evaluation adding an additional rule for failing the quest taker that wasn’t there previously and had no previous hints of that being a failure requirement. I’m sorry for all the trouble I caused. If you wish for me to stop then just PM me And, I won’t trouble you with all the fussing I do and just focus on the game.)
 
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Epsil

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Joined
Jan 9, 2020
Messages
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123
how can I join
hey what about me
@shotaboy

Go to https://forum.scribblehub.com/threads/adventurers-guild-registration.1631/

Then follow these steps
1) Find a post format you like.

2) Press the quote button
View attachment 1955

If you have pressed it it should appear like this
View attachment 1956

3) Scroll to the bottom and press insert quote
View attachment 1957
which should cause this to appear.
View attachment 1958
Press quote message

View attachment 1959
Now you can edit and make a character.

@Nahrenne He probably won't notice.
:blob_thor::blob_thor::mad_s::mad_s:

Read this post!
 

Vanus

Well-known member
Joined
Mar 2, 2020
Messages
0
Points
117
Btw, if we’re making the sewers flammable shouldn’t someone add the no flame magic warning to the sewer quests. So something similar doesn’t happen again or so someone doesn’t accidentally blow up the city.
I failed it since to me it's a common sense thing... You don't set fires in the sewers. You don't throw fireballs in the forest. You don't throw fireballs in enclosed spaces because Oxygen loss! Fireballs bad!
 

AliceShiki

Magical Girl of Love and Justice
Joined
Dec 23, 2018
Messages
3,529
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183
Btw, is there any forgotten unappraised report? I didn't pay that much attention to see if everything on page 60 was appraised~
 

Epsil

Well-known member
Joined
Jan 9, 2020
Messages
39
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I failed it since to me it's a common sense thing... You don't set fires in the sewers. You don't throw fireballs in the forest. You don't throw fireballs in enclosed spaces because Oxygen loss! Fireballs bad!
I second this, while you can say magic fire = only mana is needed, it still produces heat. Unless poop doesn't breakdown and produce sulphur gas in this world. But if we go down that route... :blob_popcorn_two::blob_popcorn_two:
 

AliceShiki

Magical Girl of Love and Justice
Joined
Dec 23, 2018
Messages
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Spinning a Yarn and Sewing (Closed)

Leaving the guild after receiving her reward for her tax collection report, she bumped into a female half-elf with a large bust - resulting in them both falling onto the floor.

"Ah!" "KYAAAAAAAAAAAAAAAAAAAAAAAAA!"


The scream coming from the woman drew the attention of Hejlikka who was reprimanding a male receptionist for not giving the reward when the objectives had been met. Looking at the source, her eyes cooled to ice daggers as she pushed her glasses up and stormed over.

"I-mel-da Car-son! Just what do you think you are doing screaming at the top of your lungs in the entrance to the guild?!"

The half-elf immediately stopped screaming and put on a hurt expression, becoming teary-eyed and pouting coquettishly while responding, "It's not, like, my fault, though. Like, she hit me, like really hard! I'm gonna, like, end up with a bruise on my face!"

"..." Liana was a little dumbfounded about what was going on and could only wryly smile as she got up from the floor.

Hejlikka observed who Imelda's 'assailant' was, resulting in her aura turning frigidly cold as she looked back at her co-worker, "Hit you, you say? Bruise on your face, you say? How old are you? Did you suddenly forget where you were and who you were talking to?" The female elf moved over and cast some healing magic on Imelda's face, removing any chance of a bruise forming. "You're late for work, so I'll be deducting your pay. Now get to your desk!"

"Hmph!" Getting up from the floor, Imelda glared at Liana and Hejlikka before heading to the receptionist desks - muttering under her breath: "Frigid b*tch!"

Ignoring the half-elf for the moment, Hejlikka turned to Liana with a concerned expression, "Are you okay? You didn't get injured anywhere, did you?"

Liana smiled gently, "I'm fine, thank you." She glanced at the half-elf, "So she's that Imelda Carson who Freja Haljissen had problems with?"

The female elf looked surprised, before showing a wry smile, "Yes...Imelda is...certainly a handful." She sighed, "I'm surprised you remembered about that, though. Although, it's not the first time she's been so...petty." She looked at the clock on the wall, "I need to get back to work, see you later!"

"Okay, bye!"

The two parted ways; one went further inside, the other outside.

Knowing that she couldn't keep borrowing Hejlikka's dress to wear, Liana headed for the night market to purchase some materials to fix her tattered rags of a dress.

***
Reaching the market, the new-born vampire walked around the stalls - eventually coming across one that was run by what seemed to be a rag merchant. Going up to it, she browsed through the available choices and noticed some needles and spools of thread - all various colours, including black. Picking a needle and some spools of black thread, she went to the stall owner and asked, "How much for these?"

Nyra - the stall owner - looked at the items and said, "5G for the needle, 20G per spool."

Taking the money out of her pocket, she counted out the required money and paid for the items while smiling gently, "Here you go!"

"Ah. Much obliged." Nyra took the money and then resumed her sewing of some rags.

"Thank you!" Liana smiled brightly, then left with her new purchases for the house.

***
Entering her bedroom, Liana immediately picked up her tattered dress and immediately began working on a part - desperate to fix her tragic outfit as quickly as possible. In the process, she accidentally pricked her finger a few times causing it to bleed - however, it healed within a minute so it didn't hinder her mammoth task too much.

As dawn approached, Liana felt her hands grow heavy and knew it was time to stop for now. Putting the partly sewn dress on the edge of the bed, she undressed, cleaned the outfit, washed herself, then slipped into bed - falling asleep immediately.

[OC: Liana, Imelda Carson, and Hejlikka|Setting: Scribel City - Adventurer's Guild, Market, Hejlikka's house|Word Count: 649]

[OOC: Money before - 94G, money after - 9G
Bought 1 needle
Bought 4 spools of black thread]

X
o.0

Can't she just buy a new dress instead?
 

Nahrenne

Pure and Innocent Maiden~
Joined
Jan 2, 2019
Messages
1,100
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153
o.0

Can't she just buy a new dress instead?
Her dress is very important to her, since it was what the priestesses in her temple wore.
It's the only thing - other than her hair ornaments - that remains of her past before being forcibly turned into a vampire.
'-'

X
 

Bochi

Well-known member
Joined
Dec 19, 2019
Messages
2
Points
118
Btw, if we’re making the sewers flammable shouldn’t someone add the no flame magic warning to the sewer quests. So something similar doesn’t happen again or so someone doesn’t accidentally blow up the city.
Nah, just wait until someone blows up the sewers and we'll have to fight a massive slime.
 
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